If I load a png file with Image.open, I can manipulate it, save it
etc. If I however use ImageFile.Parser(), I can read the size, format
and any info, but I can't show or manipulate the image in any way.
I get this exception on any of the requested methods:
Here is what I'm typing:
import
Hello,
I am having a difficulty with developing my game. I would like to
colorize the outfits on my penguins
(http://joey101.net/projects/snowballz/). I have them separated out to
make it easier to colorize... but I haven't been able to figure out
how to.
I already have PIL as a dependency for
Nobody any idea?
2006/12/27, TiNo [EMAIL PROTECTED]:
Hi,
I know there are many people experiencing the same problem, and there
are different solutions around, but I am still unable to compile PIL
with JPEG support.
I am on a shared webhost (bluehost) and have build python 2.5. I am
now