Re: [Intel-gfx] [PATCH 2/8] drm/i915: Added SDP and VSC structures for handling PSR for eDP

2013-01-14 Thread Philipp Klaus Krause
Am 14.01.2013 12:22, schrieb Ville Syrjälä: On Fri, Jan 11, 2013 at 09:15:40PM +0100, Daniel Vetter wrote: On Fri, Jan 11, 2013 at 05:57:51PM -0200, Rodrigo Vivi wrote: From: Shobhit Kumar shobhit.ku...@intel.com Signed-off-by: Sateesh Kavuri sateesh.kav...@intel.com v2: Modified and

Re: [Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-09-08 Thread Philipp Klaus Krause
Am 08.09.2011 15:43, schrieb Eugeni Dodonov: Hi, just to help me keep track of this, is there a bug on bugzilla about it? I only reported it on the intel-gfx list. Maybe someone reported the issue at bugzilla before, but I don't know. Philipp ___

Re: [Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-09-07 Thread Philipp Klaus Krause
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 06.09.2011 17:53, schrieb Keith Packard: On Tue, 06 Sep 2011 15:11:12 +0200, Philipp Klaus Krause p...@spth.de wrote: Here's the output from git-bisect: d74362c9e45689d8d7e3d4bcf6681c4358ef4f2e is the first bad commit commit

Re: [Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-09-03 Thread Philipp Klaus Krause
Am 31.08.2011 08:43, schrieb Philipp Klaus Krause: In the free game simutrans, in fullscreen mode I see the following problem: The lower about 2 cm of the screen don't update. They are black or carry the image from the game startup screen. They flicker once in a while, but otherwise the image

Re: [Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-09-03 Thread Philipp Klaus Krause
Am 03.09.2011 12:43, schrieb Daniel Vetter: Lately there seem to be a few reports of my screen doesn't update anymore. One thing that seems to (temporary) fix the problem is to switch to the kernel console and back to X. Does that help in your case? Yes. Temporary: For a few seconds, then

[Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-08-31 Thread Philipp Klaus Krause
In the free game simutrans, in fullscreen mode I see the following problem: The lower about 2 cm of the screen don't update. They are black or carry the image from the game startup screen. They flicker once in a while, but otherwise the image stays the same. lspci output: 00:02.0 VGA compatible

Re: [Intel-gfx] 3d performance very low

2010-07-29 Thread Philipp Klaus Krause
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 29.07.2010 18:24, schrieb Matt Turner: You're saying it's slow, but in relation to what? Were previous versions faster, or is the comparison being made between hardware? Well I see the same problem here, using OpenGL renderer string: Mesa DRI