igt_mmap_offset_exhaustion() wants to test what happens when the mmap
space is filled with zombie objects, objects discarded by userspace but
still active on the GPU. As they are only protected by the active
reference, we have to be certain that active reference is kept while we
peek into our
Hi Chris,
Thank you for the patch! Yet something to improve:
[auto build test ERROR on drm-intel/for-linux-next]
[also build test ERROR on v4.18-rc3 next-20180706]
[if your patch is applied to the wrong git tree, please drop us a note to help
improve the system]
url:
igt_mmap_offset_exhaustion() wants to test what happens when the mmap
space is filled with zombie objects, objects discarded by userspace but
still active on the GPU. As they are only protected by the active
reference, we have to be certain that active reference is kept while we
peek into our