Quoting Ville Syrjälä (2017-08-22 18:02:04)
> On Mon, Aug 21, 2017 at 04:54:21PM +0100, Chris Wilson wrote:
> > Quoting Chris Wilson (2017-08-17 13:37:06)
> > > If we miss the current vblank because the gpu was busy, that may cause a
> > > jitter as the frame rate temporarily drops. We try to limit
On Mon, Aug 21, 2017 at 04:54:21PM +0100, Chris Wilson wrote:
> Quoting Chris Wilson (2017-08-17 13:37:06)
> > If we miss the current vblank because the gpu was busy, that may cause a
> > jitter as the frame rate temporarily drops. We try to limit the impact
> > of this by then boosting the GPU clo
Quoting Szwichtenberg, Radoslaw (2017-08-18 09:50:35)
> On Fri, 2017-08-18 at 08:54 +0100, Chris Wilson wrote:
> > Quoting Chris Wilson (2017-08-17 13:37:06)
> > > If we miss the current vblank because the gpu was busy, that may cause a
> > > jitter as the frame rate temporarily drops. We try to li
Quoting Chris Wilson (2017-08-17 13:37:06)
> If we miss the current vblank because the gpu was busy, that may cause a
> jitter as the frame rate temporarily drops. We try to limit the impact
> of this by then boosting the GPU clock to deliver the frame as quickly
> as possible. Originally done in c
Quoting Chris Wilson (2017-08-18 10:30:47)
> Quoting Chris Wilson (2017-08-17 13:37:06)
> > If we miss the current vblank because the gpu was busy, that may cause a
> > jitter as the frame rate temporarily drops. We try to limit the impact
> > of this by then boosting the GPU clock to deliver the f
Quoting Chris Wilson (2017-08-17 13:37:06)
> If we miss the current vblank because the gpu was busy, that may cause a
> jitter as the frame rate temporarily drops. We try to limit the impact
> of this by then boosting the GPU clock to deliver the frame as quickly
> as possible. Originally done in c
On Fri, 2017-08-18 at 08:54 +0100, Chris Wilson wrote:
> Quoting Chris Wilson (2017-08-17 13:37:06)
> > If we miss the current vblank because the gpu was busy, that may cause a
> > jitter as the frame rate temporarily drops. We try to limit the impact
> > of this by then boosting the GPU clock to d
Quoting Chris Wilson (2017-08-17 13:37:06)
> If we miss the current vblank because the gpu was busy, that may cause a
> jitter as the frame rate temporarily drops. We try to limit the impact
> of this by then boosting the GPU clock to deliver the frame as quickly
> as possible. Originally done in c
If we miss the current vblank because the gpu was busy, that may cause a
jitter as the frame rate temporarily drops. We try to limit the impact
of this by then boosting the GPU clock to deliver the frame as quickly
as possible. Originally done in commit 6ad790c0f5ac ("drm/i915: Boost GPU
frequency