[Intel-gfx] [PATCH] drm/i915: Track when an object is pinned for use by the display engine

2013-08-09 Thread Chris Wilson
The display engine has unique coherency rules such that it requires special handling to ensure that all writes to cursors, scanouts and sprites are clflushed. This patch introduces the infrastructure to simply track when an object is being accessed by the display engine. v2: Explain the

Re: [Intel-gfx] [PATCH] drm/i915: Track when an object is pinned for use by the display engine

2013-08-09 Thread Ville Syrjälä
On Fri, Aug 09, 2013 at 12:25:09PM +0100, Chris Wilson wrote: The display engine has unique coherency rules such that it requires special handling to ensure that all writes to cursors, scanouts and sprites are clflushed. This patch introduces the infrastructure to simply track when an object