On Mon, Jan 10, 2022 at 09:15:56PM -0800, Matt Roper wrote:
Let's start breaking up and cleaning up the massive i915_reg.h file.
We'll start by moving all registers that are defined in relation to an
engine base to their own header.
maybe reword this a little bit since now this isn't the start
Let's start breaking up and cleaning up the massive i915_reg.h file.
We'll start by moving all registers that are defined in relation to an
engine base to their own header.
There are probably a bunch of other "engine registers" that we haven't
moved yet (especially those that belong to the render