Re: [Intel-gfx] [PATCH 08/12] drm/i915: Add CCS capability for sprites

2017-12-11 Thread Ville Syrjälä
On Mon, Dec 11, 2017 at 12:33:47PM +, Daniel Stone wrote: > Hi, > > On 11 December 2017 at 12:08, Mika Kahola wrote: > > On Mon, 2017-12-11 at 12:00 +, Daniel Stone wrote: > >> Did you manage to test this? When I tried, the DDB/watermark > >> allocation was too

Re: [Intel-gfx] [PATCH 08/12] drm/i915: Add CCS capability for sprites

2017-12-11 Thread Daniel Stone
Hi, On 11 December 2017 at 12:08, Mika Kahola wrote: > On Mon, 2017-12-11 at 12:00 +, Daniel Stone wrote: >> Did you manage to test this? When I tried, the DDB/watermark >> allocation was too conservative for sprites, and never allowed enough >> blocks to be able to

Re: [Intel-gfx] [PATCH 08/12] drm/i915: Add CCS capability for sprites

2017-12-11 Thread Mika Kahola
On Mon, 2017-12-11 at 12:00 +, Daniel Stone wrote: > Hi Mika, > > On 11 December 2017 at 11:11, Mika Kahola > wrote: > > > > On Thu, 2017-08-24 at 22:10 +0300, ville.syrj...@linux.intel.com > > wrote: > > > > > > Allow sprites to scan out compressed framebuffers. > >

Re: [Intel-gfx] [PATCH 08/12] drm/i915: Add CCS capability for sprites

2017-12-11 Thread Daniel Stone
Hi Mika, On 11 December 2017 at 11:11, Mika Kahola wrote: > On Thu, 2017-08-24 at 22:10 +0300, ville.syrj...@linux.intel.com wrote: >> Allow sprites to scan out compressed framebuffers. >> >> Since different platforms have a different set of planes that >> support CCS

Re: [Intel-gfx] [PATCH 08/12] drm/i915: Add CCS capability for sprites

2017-12-11 Thread Mika Kahola
On Thu, 2017-08-24 at 22:10 +0300, ville.syrj...@linux.intel.com wrote: > From: Ville Syrjälä > > Allow sprites to scan out compressed framebuffers. > > Since different platforms have a different set of planes that > support CCS let's add a small helper to