On Wed, Mar 02, 2016 at 04:48:29PM +0200, Mika Kuoppala wrote:
> With full-ppgtt, it takes the GPU an eon to traverse the entire 256PiB
> address space, causing a loop to be detected. Under the current scheme,
> if ACTHD walks off the end of a batch buffer and into an empty
> address space, we
With full-ppgtt, it takes the GPU an eon to traverse the entire 256PiB
address space, causing a loop to be detected. Under the current scheme,
if ACTHD walks off the end of a batch buffer and into an empty
address space, we "never" detect the hang. If we always increment the
score as the ACTHD is