Re: [Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators

2014-07-07 Thread Daniel Vetter
On Mon, Jun 30, 2014 at 11:27:25AM +, Mateo Lozano, Oscar wrote:
 
 
 -
 Intel Corporation (UK) Limited
 Registered No. 1134945 (England)
 Registered Office: Pipers Way, Swindon SN3 1RJ
 VAT No: 860 2173 47
 
  -Original Message-
  From: Intel-gfx [mailto:intel-gfx-boun...@lists.freedesktop.org] On Behalf
  Of Ben Widawsky
  Sent: Saturday, June 28, 2014 10:56 PM
  To: Chris Wilson; Rodrigo Vivi; Widawsky, Benjamin; Intel GFX
  Subject: Re: [Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators
  
  On Sat, Jun 28, 2014 at 08:28:55PM +0100, Chris Wilson wrote:
   On Sat, Jun 28, 2014 at 08:26:15AM -0700, Ben Widawsky wrote:
On Sat, Jun 28, 2014 at 07:20:38AM +0100, Chris Wilson wrote:
   diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c
   b/drivers/gpu/drm/i915/i915_gpu_error.c
   index 86362de..6e5250d 100644
   --- a/drivers/gpu/drm/i915/i915_gpu_error.c
   +++ b/drivers/gpu/drm/i915/i915_gpu_error.c
   @@ -848,7 +848,7 @@ static uint32_t
  i915_error_generate_code(struct
   drm_i915_private *dev_priv,
            * synchronization commands which almost always appear 
  in
  the
   case
            * strictly a client bug. Use instdone to 
  differentiate those
   some.
            */
   -       for (i = 0; i  I915_NUM_RINGS; i++) {
   +       for (i = 0; i  I915_ACTIVE_RINGS(dev_priv-dev); i++) 
  {
                   if (error-ring[i].hangcheck_action ==
  HANGCHECK_HUNG) {
                           if (ring_id)
                                   *ring_id = i;
   diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h
   b/drivers/gpu/drm/i915/intel_ringbuffer.h
   index e72017b..67e2919 100644
   --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
   +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
   @@ -90,6 +90,8 @@ struct  intel_engine_cs {
           } id;
    #define I915_NUM_RINGS 5
    #define LAST_USER_RING (VECS + 1)
   +#define I915_ACTIVE_RINGS(dev)
  hweight8(INTEL_INFO(dev)-ring_mask)

 What does the popcount of the mask have to do with the validity of
 the arrays being iterated over in this patch?
 -Chris
   
The popcount of the mask represents the number of rings available on
the specific SKU, as opposed to the total number of rings on any SKU
  ever.
It is not always correct to iterate on all rings in the system.
Please note, the patch is incomplete. I have a couple of other,
perhaps more interesting, cases which I've missed.
  
   You still iterate over holes in the ring mask, and the iteration here
   is over a completely different array, not rings.
-Chris
  
  For the holes, I mentioned that in the commit message of the yet to be
  submitted v2; it's not really an issue in the way things are today.
  When/if we add a new ring, it will be.
  
  What you're asking for has already been submitted multiple times with
  seemingly no traction. I do realize the fixes (with my v2) are due to bugs
  introduced in patches I've not yet submitted, so I think for that reason, 
  it's
  fair to drop this patch.
  
  I'd rather the other patch get in (for_each_active_ring), but it's tied up 
  with
  execlists atm, and I continue to think this is a useful way to iterate over 
  the
  rings in error conditions and during reset.
 
 I dropped that patch, since it received some resistance and I couldn´t
 really justify it on the Execlists series anymore (on the latest
 versions we don´t introduce new for i  I915_NUM_RINGS). I imagine the
 patch could be sent again as a standalone?

With Chris' patch to no longer tear down ring structures over reset/system
suspend we should be able to always use ring_for_each. If not that means
we still have some fun to look at.

In any case I'm always happy to merge such drive-by cleanup patches, no
need to have a big patch series to justify it. Well as long as it's indeed
a step forward, which occasionally is a contentions topic ...
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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Re: [Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators

2014-06-30 Thread Mateo Lozano, Oscar


-
Intel Corporation (UK) Limited
Registered No. 1134945 (England)
Registered Office: Pipers Way, Swindon SN3 1RJ
VAT No: 860 2173 47

 -Original Message-
 From: Intel-gfx [mailto:intel-gfx-boun...@lists.freedesktop.org] On Behalf
 Of Ben Widawsky
 Sent: Saturday, June 28, 2014 10:56 PM
 To: Chris Wilson; Rodrigo Vivi; Widawsky, Benjamin; Intel GFX
 Subject: Re: [Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators
 
 On Sat, Jun 28, 2014 at 08:28:55PM +0100, Chris Wilson wrote:
  On Sat, Jun 28, 2014 at 08:26:15AM -0700, Ben Widawsky wrote:
   On Sat, Jun 28, 2014 at 07:20:38AM +0100, Chris Wilson wrote:
  diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c
  b/drivers/gpu/drm/i915/i915_gpu_error.c
  index 86362de..6e5250d 100644
  --- a/drivers/gpu/drm/i915/i915_gpu_error.c
  +++ b/drivers/gpu/drm/i915/i915_gpu_error.c
  @@ -848,7 +848,7 @@ static uint32_t
 i915_error_generate_code(struct
  drm_i915_private *dev_priv,
           * synchronization commands which almost always appear in
 the
  case
           * strictly a client bug. Use instdone to differentiate 
 those
  some.
           */
  -       for (i = 0; i  I915_NUM_RINGS; i++) {
  +       for (i = 0; i  I915_ACTIVE_RINGS(dev_priv-dev); i++) {
                  if (error-ring[i].hangcheck_action ==
 HANGCHECK_HUNG) {
                          if (ring_id)
                                  *ring_id = i;
  diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h
  b/drivers/gpu/drm/i915/intel_ringbuffer.h
  index e72017b..67e2919 100644
  --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
  +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
  @@ -90,6 +90,8 @@ struct  intel_engine_cs {
          } id;
   #define I915_NUM_RINGS 5
   #define LAST_USER_RING (VECS + 1)
  +#define I915_ACTIVE_RINGS(dev)
 hweight8(INTEL_INFO(dev)-ring_mask)
   
What does the popcount of the mask have to do with the validity of
the arrays being iterated over in this patch?
-Chris
  
   The popcount of the mask represents the number of rings available on
   the specific SKU, as opposed to the total number of rings on any SKU
 ever.
   It is not always correct to iterate on all rings in the system.
   Please note, the patch is incomplete. I have a couple of other,
   perhaps more interesting, cases which I've missed.
 
  You still iterate over holes in the ring mask, and the iteration here
  is over a completely different array, not rings.
   -Chris
 
 For the holes, I mentioned that in the commit message of the yet to be
 submitted v2; it's not really an issue in the way things are today.
 When/if we add a new ring, it will be.
 
 What you're asking for has already been submitted multiple times with
 seemingly no traction. I do realize the fixes (with my v2) are due to bugs
 introduced in patches I've not yet submitted, so I think for that reason, it's
 fair to drop this patch.
 
 I'd rather the other patch get in (for_each_active_ring), but it's tied up 
 with
 execlists atm, and I continue to think this is a useful way to iterate over 
 the
 rings in error conditions and during reset.

I dropped that patch, since it received some resistance and I couldn´t really 
justify it on the Execlists series anymore (on the latest versions we don´t 
introduce new for i  I915_NUM_RINGS). I imagine the patch could be sent again 
as a standalone?

-- Oscar
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Re: [Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators

2014-06-28 Thread Chris Wilson
On Fri, Jun 27, 2014 at 03:21:20PM -0700, Rodrigo Vivi wrote:
Reviewed-by: Rodrigo Vivi [1]rodrigo.v...@intel.com
 
On Fri, Jun 27, 2014 at 3:09 PM, Ben Widawsky
[2]benjamin.widaw...@intel.com wrote:
 
  There are some cases in the code where we need to know how many rings to
  iterate over, but cannot use for_each_ring(). These are always error
  cases
  which happen either before ring setup, or after ring teardown (or
  reset).
 
  Note, a NUM_RINGS issue exists in semaphores, but this is fixed by the
  remaining semaphore patches which Rodrigo will resubmit shortly. I'd
  rather see those patches for fixing the problem than fix it here.
 
  I found this initially for the BSD2 case where on the same platform we
  can have differing rings. AFAICT however this effects many platforms.
 
  I'd CC stable on this, except I think all the issues have been around
  for multiple releases without bug reports.
 
  Compile tested only for now.
 
  Signed-off-by: Ben Widawsky [3]b...@bwidawsk.net
  ---
   drivers/gpu/drm/i915/i915_gem_context.c | 6 +++---
   drivers/gpu/drm/i915/i915_gpu_error.c   | 2 +-
   drivers/gpu/drm/i915/intel_ringbuffer.h | 2 ++
   3 files changed, 6 insertions(+), 4 deletions(-)
 
  diff --git a/drivers/gpu/drm/i915/i915_gem_context.c
  b/drivers/gpu/drm/i915/i915_gem_context.c
  index b9bac25..0c044a9 100644
  --- a/drivers/gpu/drm/i915/i915_gem_context.c
  +++ b/drivers/gpu/drm/i915/i915_gem_context.c
  @@ -403,7 +403,7 @@ void i915_gem_context_reset(struct drm_device *dev)
 
          /* Prevent the hardware from restoring the last context (which
  hung) on
           * the next switch */
  -       for (i = 0; i  I915_NUM_RINGS; i++) {
  +       for (i = 0; i  I915_ACTIVE_RINGS(dev); i++) {
                  struct intel_engine_cs *ring = dev_priv-ring[i];
                  struct intel_context *dctx = ring-default_context;
 
  @@ -456,7 +456,7 @@ int i915_gem_context_init(struct drm_device *dev)
          }
 
          /* NB: RCS will hold a ref for all rings */
  -       for (i = 0; i  I915_NUM_RINGS; i++)
  +       for (i = 0; i  I915_ACTIVE_RINGS(dev); i++)
                  dev_priv-ring[i].default_context = ctx;
 
          DRM_DEBUG_DRIVER(%s context support initialized\n,
  dev_priv-hw_context_size ? HW : fake);
  @@ -493,7 +493,7 @@ void i915_gem_context_fini(struct drm_device *dev)
                  i915_gem_object_ggtt_unpin(dctx-obj);
          }
 
  -       for (i = 0; i  I915_NUM_RINGS; i++) {
  +       for (i = 0; i  I915_ACTIVE_RINGS(dev); i++) {
                  struct intel_engine_cs *ring = dev_priv-ring[i];
 
                  if (ring-last_context)
  diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c
  b/drivers/gpu/drm/i915/i915_gpu_error.c
  index 86362de..6e5250d 100644
  --- a/drivers/gpu/drm/i915/i915_gpu_error.c
  +++ b/drivers/gpu/drm/i915/i915_gpu_error.c
  @@ -848,7 +848,7 @@ static uint32_t i915_error_generate_code(struct
  drm_i915_private *dev_priv,
           * synchronization commands which almost always appear in the
  case
           * strictly a client bug. Use instdone to differentiate those
  some.
           */
  -       for (i = 0; i  I915_NUM_RINGS; i++) {
  +       for (i = 0; i  I915_ACTIVE_RINGS(dev_priv-dev); i++) {
                  if (error-ring[i].hangcheck_action == HANGCHECK_HUNG) {
                          if (ring_id)
                                  *ring_id = i;
  diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h
  b/drivers/gpu/drm/i915/intel_ringbuffer.h
  index e72017b..67e2919 100644
  --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
  +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
  @@ -90,6 +90,8 @@ struct  intel_engine_cs {
          } id;
   #define I915_NUM_RINGS 5
   #define LAST_USER_RING (VECS + 1)
  +#define I915_ACTIVE_RINGS(dev) hweight8(INTEL_INFO(dev)-ring_mask)

What does the popcount of the mask have to do with the validity of the
arrays being iterated over in this patch?
-Chris


-- 
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Re: [Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators

2014-06-28 Thread Ben Widawsky
On Sat, Jun 28, 2014 at 07:20:38AM +0100, Chris Wilson wrote:
 On Fri, Jun 27, 2014 at 03:21:20PM -0700, Rodrigo Vivi wrote:
 Reviewed-by: Rodrigo Vivi [1]rodrigo.v...@intel.com
  
 On Fri, Jun 27, 2014 at 3:09 PM, Ben Widawsky
 [2]benjamin.widaw...@intel.com wrote:
  
   There are some cases in the code where we need to know how many rings 
  to
   iterate over, but cannot use for_each_ring(). These are always error
   cases
   which happen either before ring setup, or after ring teardown (or
   reset).
  
   Note, a NUM_RINGS issue exists in semaphores, but this is fixed by the
   remaining semaphore patches which Rodrigo will resubmit shortly. I'd
   rather see those patches for fixing the problem than fix it here.
  
   I found this initially for the BSD2 case where on the same platform we
   can have differing rings. AFAICT however this effects many platforms.
  
   I'd CC stable on this, except I think all the issues have been around
   for multiple releases without bug reports.
  
   Compile tested only for now.
  
   Signed-off-by: Ben Widawsky [3]b...@bwidawsk.net
   ---
    drivers/gpu/drm/i915/i915_gem_context.c | 6 +++---
    drivers/gpu/drm/i915/i915_gpu_error.c   | 2 +-
    drivers/gpu/drm/i915/intel_ringbuffer.h | 2 ++
    3 files changed, 6 insertions(+), 4 deletions(-)
  
   diff --git a/drivers/gpu/drm/i915/i915_gem_context.c
   b/drivers/gpu/drm/i915/i915_gem_context.c
   index b9bac25..0c044a9 100644
   --- a/drivers/gpu/drm/i915/i915_gem_context.c
   +++ b/drivers/gpu/drm/i915/i915_gem_context.c
   @@ -403,7 +403,7 @@ void i915_gem_context_reset(struct drm_device *dev)
  
           /* Prevent the hardware from restoring the last context (which
   hung) on
            * the next switch */
   -       for (i = 0; i  I915_NUM_RINGS; i++) {
   +       for (i = 0; i  I915_ACTIVE_RINGS(dev); i++) {
                   struct intel_engine_cs *ring = dev_priv-ring[i];
                   struct intel_context *dctx = ring-default_context;
  
   @@ -456,7 +456,7 @@ int i915_gem_context_init(struct drm_device *dev)
           }
  
           /* NB: RCS will hold a ref for all rings */
   -       for (i = 0; i  I915_NUM_RINGS; i++)
   +       for (i = 0; i  I915_ACTIVE_RINGS(dev); i++)
                   dev_priv-ring[i].default_context = ctx;
  
           DRM_DEBUG_DRIVER(%s context support initialized\n,
   dev_priv-hw_context_size ? HW : fake);
   @@ -493,7 +493,7 @@ void i915_gem_context_fini(struct drm_device *dev)
                   i915_gem_object_ggtt_unpin(dctx-obj);
           }
  
   -       for (i = 0; i  I915_NUM_RINGS; i++) {
   +       for (i = 0; i  I915_ACTIVE_RINGS(dev); i++) {
                   struct intel_engine_cs *ring = dev_priv-ring[i];
  
                   if (ring-last_context)
   diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c
   b/drivers/gpu/drm/i915/i915_gpu_error.c
   index 86362de..6e5250d 100644
   --- a/drivers/gpu/drm/i915/i915_gpu_error.c
   +++ b/drivers/gpu/drm/i915/i915_gpu_error.c
   @@ -848,7 +848,7 @@ static uint32_t i915_error_generate_code(struct
   drm_i915_private *dev_priv,
            * synchronization commands which almost always appear in the
   case
            * strictly a client bug. Use instdone to differentiate those
   some.
            */
   -       for (i = 0; i  I915_NUM_RINGS; i++) {
   +       for (i = 0; i  I915_ACTIVE_RINGS(dev_priv-dev); i++) {
                   if (error-ring[i].hangcheck_action == HANGCHECK_HUNG) 
  {
                           if (ring_id)
                                   *ring_id = i;
   diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h
   b/drivers/gpu/drm/i915/intel_ringbuffer.h
   index e72017b..67e2919 100644
   --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
   +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
   @@ -90,6 +90,8 @@ struct  intel_engine_cs {
           } id;
    #define I915_NUM_RINGS 5
    #define LAST_USER_RING (VECS + 1)
   +#define I915_ACTIVE_RINGS(dev) hweight8(INTEL_INFO(dev)-ring_mask)
 
 What does the popcount of the mask have to do with the validity of the
 arrays being iterated over in this patch?
 -Chris

The popcount of the mask represents the number of rings available on the
specific SKU, as opposed to the total number of rings on any SKU ever.
It is not always correct to iterate on all rings in the system. Please
note, the patch is incomplete. I have a couple of other, perhaps more
interesting, cases which I've missed.

-- 
Ben Widawsky, Intel Open Source Technology Center
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Re: [Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators

2014-06-28 Thread Ben Widawsky
On Sat, Jun 28, 2014 at 08:28:55PM +0100, Chris Wilson wrote:
 On Sat, Jun 28, 2014 at 08:26:15AM -0700, Ben Widawsky wrote:
  On Sat, Jun 28, 2014 at 07:20:38AM +0100, Chris Wilson wrote:
 diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c
 b/drivers/gpu/drm/i915/i915_gpu_error.c
 index 86362de..6e5250d 100644
 --- a/drivers/gpu/drm/i915/i915_gpu_error.c
 +++ b/drivers/gpu/drm/i915/i915_gpu_error.c
 @@ -848,7 +848,7 @@ static uint32_t i915_error_generate_code(struct
 drm_i915_private *dev_priv,
          * synchronization commands which almost always appear in 
the
 case
          * strictly a client bug. Use instdone to differentiate 
those
 some.
          */
 -       for (i = 0; i  I915_NUM_RINGS; i++) {
 +       for (i = 0; i  I915_ACTIVE_RINGS(dev_priv-dev); i++) {
                 if (error-ring[i].hangcheck_action == 
HANGCHECK_HUNG) {
                         if (ring_id)
                                 *ring_id = i;
 diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h
 b/drivers/gpu/drm/i915/intel_ringbuffer.h
 index e72017b..67e2919 100644
 --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
 +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
 @@ -90,6 +90,8 @@ struct  intel_engine_cs {
         } id;
  #define I915_NUM_RINGS 5
  #define LAST_USER_RING (VECS + 1)
 +#define I915_ACTIVE_RINGS(dev) 
hweight8(INTEL_INFO(dev)-ring_mask)
   
   What does the popcount of the mask have to do with the validity of the
   arrays being iterated over in this patch?
   -Chris
  
  The popcount of the mask represents the number of rings available on the
  specific SKU, as opposed to the total number of rings on any SKU ever.
  It is not always correct to iterate on all rings in the system. Please
  note, the patch is incomplete. I have a couple of other, perhaps more
  interesting, cases which I've missed.
 
 You still iterate over holes in the ring mask, and the iteration here is
 over a completely different array, not rings.
  -Chris

For the holes, I mentioned that in the commit message of the yet to be
submitted v2; it's not really an issue in the way things are today.
When/if we add a new ring, it will be.

What you're asking for has already been submitted multiple times with
seemingly no traction. I do realize the fixes (with my v2) are due to
bugs introduced in patches I've not yet submitted, so I think for that
reason, it's fair to drop this patch.

I'd rather the other patch get in (for_each_active_ring), but it's tied
up with execlists atm, and I continue to think this is a useful way to
iterate over the rings in error conditions and during reset.

As for your second point, assuming it's the code above, I don't quite
follow what you mean. Error code generation shouldn't be based upon
inactive rings. As for whether it changes any of the functionality, it
does not - but that wasn't the point of that hunk.

 -- 
 Chris Wilson, Intel Open Source Technology Centre

-- 
Ben Widawsky, Intel Open Source Technology Center
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[Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators

2014-06-27 Thread Ben Widawsky
There are some cases in the code where we need to know how many rings to
iterate over, but cannot use for_each_ring(). These are always error cases
which happen either before ring setup, or after ring teardown (or
reset).

Note, a NUM_RINGS issue exists in semaphores, but this is fixed by the
remaining semaphore patches which Rodrigo will resubmit shortly. I'd
rather see those patches for fixing the problem than fix it here.

I found this initially for the BSD2 case where on the same platform we
can have differing rings. AFAICT however this effects many platforms.

I'd CC stable on this, except I think all the issues have been around
for multiple releases without bug reports.

Compile tested only for now.

Signed-off-by: Ben Widawsky b...@bwidawsk.net
---
 drivers/gpu/drm/i915/i915_gem_context.c | 6 +++---
 drivers/gpu/drm/i915/i915_gpu_error.c   | 2 +-
 drivers/gpu/drm/i915/intel_ringbuffer.h | 2 ++
 3 files changed, 6 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem_context.c 
b/drivers/gpu/drm/i915/i915_gem_context.c
index b9bac25..0c044a9 100644
--- a/drivers/gpu/drm/i915/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -403,7 +403,7 @@ void i915_gem_context_reset(struct drm_device *dev)
 
/* Prevent the hardware from restoring the last context (which hung) on
 * the next switch */
-   for (i = 0; i  I915_NUM_RINGS; i++) {
+   for (i = 0; i  I915_ACTIVE_RINGS(dev); i++) {
struct intel_engine_cs *ring = dev_priv-ring[i];
struct intel_context *dctx = ring-default_context;
 
@@ -456,7 +456,7 @@ int i915_gem_context_init(struct drm_device *dev)
}
 
/* NB: RCS will hold a ref for all rings */
-   for (i = 0; i  I915_NUM_RINGS; i++)
+   for (i = 0; i  I915_ACTIVE_RINGS(dev); i++)
dev_priv-ring[i].default_context = ctx;
 
DRM_DEBUG_DRIVER(%s context support initialized\n, 
dev_priv-hw_context_size ? HW : fake);
@@ -493,7 +493,7 @@ void i915_gem_context_fini(struct drm_device *dev)
i915_gem_object_ggtt_unpin(dctx-obj);
}
 
-   for (i = 0; i  I915_NUM_RINGS; i++) {
+   for (i = 0; i  I915_ACTIVE_RINGS(dev); i++) {
struct intel_engine_cs *ring = dev_priv-ring[i];
 
if (ring-last_context)
diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c 
b/drivers/gpu/drm/i915/i915_gpu_error.c
index 86362de..6e5250d 100644
--- a/drivers/gpu/drm/i915/i915_gpu_error.c
+++ b/drivers/gpu/drm/i915/i915_gpu_error.c
@@ -848,7 +848,7 @@ static uint32_t i915_error_generate_code(struct 
drm_i915_private *dev_priv,
 * synchronization commands which almost always appear in the case
 * strictly a client bug. Use instdone to differentiate those some.
 */
-   for (i = 0; i  I915_NUM_RINGS; i++) {
+   for (i = 0; i  I915_ACTIVE_RINGS(dev_priv-dev); i++) {
if (error-ring[i].hangcheck_action == HANGCHECK_HUNG) {
if (ring_id)
*ring_id = i;
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h 
b/drivers/gpu/drm/i915/intel_ringbuffer.h
index e72017b..67e2919 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.h
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
@@ -90,6 +90,8 @@ struct  intel_engine_cs {
} id;
 #define I915_NUM_RINGS 5
 #define LAST_USER_RING (VECS + 1)
+#define I915_ACTIVE_RINGS(dev) hweight8(INTEL_INFO(dev)-ring_mask)
+
u32 mmio_base;
struct  drm_device *dev;
struct intel_ringbuffer *buffer;
-- 
2.0.0

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Re: [Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators

2014-06-27 Thread Rodrigo Vivi
Reviewed-by: Rodrigo Vivi rodrigo.v...@intel.com


On Fri, Jun 27, 2014 at 3:09 PM, Ben Widawsky benjamin.widaw...@intel.com
wrote:

 There are some cases in the code where we need to know how many rings to
 iterate over, but cannot use for_each_ring(). These are always error cases
 which happen either before ring setup, or after ring teardown (or
 reset).

 Note, a NUM_RINGS issue exists in semaphores, but this is fixed by the
 remaining semaphore patches which Rodrigo will resubmit shortly. I'd
 rather see those patches for fixing the problem than fix it here.

 I found this initially for the BSD2 case where on the same platform we
 can have differing rings. AFAICT however this effects many platforms.

 I'd CC stable on this, except I think all the issues have been around
 for multiple releases without bug reports.

 Compile tested only for now.

 Signed-off-by: Ben Widawsky b...@bwidawsk.net
 ---
  drivers/gpu/drm/i915/i915_gem_context.c | 6 +++---
  drivers/gpu/drm/i915/i915_gpu_error.c   | 2 +-
  drivers/gpu/drm/i915/intel_ringbuffer.h | 2 ++
  3 files changed, 6 insertions(+), 4 deletions(-)

 diff --git a/drivers/gpu/drm/i915/i915_gem_context.c
 b/drivers/gpu/drm/i915/i915_gem_context.c
 index b9bac25..0c044a9 100644
 --- a/drivers/gpu/drm/i915/i915_gem_context.c
 +++ b/drivers/gpu/drm/i915/i915_gem_context.c
 @@ -403,7 +403,7 @@ void i915_gem_context_reset(struct drm_device *dev)

 /* Prevent the hardware from restoring the last context (which
 hung) on
  * the next switch */
 -   for (i = 0; i  I915_NUM_RINGS; i++) {
 +   for (i = 0; i  I915_ACTIVE_RINGS(dev); i++) {
 struct intel_engine_cs *ring = dev_priv-ring[i];
 struct intel_context *dctx = ring-default_context;

 @@ -456,7 +456,7 @@ int i915_gem_context_init(struct drm_device *dev)
 }

 /* NB: RCS will hold a ref for all rings */
 -   for (i = 0; i  I915_NUM_RINGS; i++)
 +   for (i = 0; i  I915_ACTIVE_RINGS(dev); i++)
 dev_priv-ring[i].default_context = ctx;

 DRM_DEBUG_DRIVER(%s context support initialized\n,
 dev_priv-hw_context_size ? HW : fake);
 @@ -493,7 +493,7 @@ void i915_gem_context_fini(struct drm_device *dev)
 i915_gem_object_ggtt_unpin(dctx-obj);
 }

 -   for (i = 0; i  I915_NUM_RINGS; i++) {
 +   for (i = 0; i  I915_ACTIVE_RINGS(dev); i++) {
 struct intel_engine_cs *ring = dev_priv-ring[i];

 if (ring-last_context)
 diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c
 b/drivers/gpu/drm/i915/i915_gpu_error.c
 index 86362de..6e5250d 100644
 --- a/drivers/gpu/drm/i915/i915_gpu_error.c
 +++ b/drivers/gpu/drm/i915/i915_gpu_error.c
 @@ -848,7 +848,7 @@ static uint32_t i915_error_generate_code(struct
 drm_i915_private *dev_priv,
  * synchronization commands which almost always appear in the case
  * strictly a client bug. Use instdone to differentiate those some.
  */
 -   for (i = 0; i  I915_NUM_RINGS; i++) {
 +   for (i = 0; i  I915_ACTIVE_RINGS(dev_priv-dev); i++) {
 if (error-ring[i].hangcheck_action == HANGCHECK_HUNG) {
 if (ring_id)
 *ring_id = i;
 diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h
 b/drivers/gpu/drm/i915/intel_ringbuffer.h
 index e72017b..67e2919 100644
 --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
 +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
 @@ -90,6 +90,8 @@ struct  intel_engine_cs {
 } id;
  #define I915_NUM_RINGS 5
  #define LAST_USER_RING (VECS + 1)
 +#define I915_ACTIVE_RINGS(dev) hweight8(INTEL_INFO(dev)-ring_mask)
 +
 u32 mmio_base;
 struct  drm_device *dev;
 struct intel_ringbuffer *buffer;
 --
 2.0.0

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-- 
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Blog: http://blog.vivi.eng.br
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Re: [Intel-gfx] [PATCH] drm/i915: Fix some NUM_RING iterators

2014-06-27 Thread Ben Widawsky
On Fri, Jun 27, 2014 at 03:21:20PM -0700, Rodrigo Vivi wrote:
 Reviewed-by: Rodrigo Vivi rodrigo.v...@intel.com
 

I have a couple of spots that I think are important to add, all in error
state. I'll repost v2 after I can actually test it.

[snip]


-- 
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