On Thu, Jun 04, 2020 at 10:12:07AM +0200, Daniel Vetter wrote:
> fs_reclaim_acquire/release nicely catch recursion issues when
> allocating GFP_KERNEL memory against shrinkers (which gpu drivers tend
> to use to keep the excessive caches in check). For mmu notifier
> recursions we do have lockdep
On Sun, Jun 21, 2020 at 07:28:40PM +0200, Daniel Vetter wrote:
> On Sun, Jun 21, 2020 at 7:01 PM Qian Cai wrote:
> >
> > On Thu, Jun 04, 2020 at 10:12:07AM +0200, Daniel Vetter wrote:
> > > fs_reclaim_acquire/release nicely catch recursion issues when
> > > allocating GFP_KERNEL memory against
On Sun, Jun 21, 2020 at 7:01 PM Qian Cai wrote:
>
> On Thu, Jun 04, 2020 at 10:12:07AM +0200, Daniel Vetter wrote:
> > fs_reclaim_acquire/release nicely catch recursion issues when
> > allocating GFP_KERNEL memory against shrinkers (which gpu drivers tend
> > to use to keep the excessive caches
On Wed, Jun 10, 2020 at 2:01 PM Thomas Hellström (Intel)
wrote:
>
> Hi, Daniel,
>
> Please see below.
>
> On 6/4/20 10:12 AM, Daniel Vetter wrote:
> > fs_reclaim_acquire/release nicely catch recursion issues when
> > allocating GFP_KERNEL memory against shrinkers (which gpu drivers tend
> > to
Hi, Daniel,
Please see below.
On 6/4/20 10:12 AM, Daniel Vetter wrote:
fs_reclaim_acquire/release nicely catch recursion issues when
allocating GFP_KERNEL memory against shrinkers (which gpu drivers tend
to use to keep the excessive caches in check). For mmu notifier
recursions we do have
fs_reclaim_acquire/release nicely catch recursion issues when
allocating GFP_KERNEL memory against shrinkers (which gpu drivers tend
to use to keep the excessive caches in check). For mmu notifier
recursions we do have lockdep annotations since 23b68395c7c7
("mm/mmu_notifiers: add a lockdep map