[Interest] Fwd: Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread Tim O'Neil
This. (What Bob said, but I would carry it to another level.) Its a toolbox. Use the tool for the job. Often its Qt, but I once worked on a team that was mandated to create a UI that would work on Windows, OSX, Gnome, and KDE. And the client wanted minimal third party and external tools. The

Re: [Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread Mike Jackson
André Pönitz wrote: On Thu, Jan 05, 2017 at 04:03:56PM +0100, Jason H wrote: After watching the webinar "The Curse of Choice: An overview of GUI technologies in Qt?"[1] I am even more confused as to what to use for our new desktop app. Here are a few of the background details. The app will be

Re: [Interest] Failed first try with Qt on Android

2017-01-05 Thread André Pönitz
On Thu, Jan 05, 2017 at 06:35:32PM +0300, Serge K via Interest wrote: > I think this question better ask in conventional Qt-user's forums. This here is the conventional Qt User forum. Andre' [And no, I can't answer the original question. Last time I tried SameGame on Android a couple of months

Re: [Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread André Pönitz
On Thu, Jan 05, 2017 at 04:03:56PM +0100, Jason H wrote: > > > After watching the webinar "The Curse of Choice: An overview of GUI > > technologies in Qt?"[1] I am even more confused as to what to use for > > our new desktop app. Here are a few of the background details. The app > > will be

Re: [Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread Mike Jackson
Jason H wrote: Sent: Thursday, January 05, 2017 at 11:19 AM From: "Bob Hood" To: interest@qt-project.org Subject: Re: [Interest] Which "Widget" technology to use when starting a new desktop app On 1/5/2017 8:51 AM, william.croc...@analog.com wrote: On 01/05/2017 10:29 AM,

[Interest] Run script right before qmake finishes (or: embedd iOs framework)

2017-01-05 Thread Bernhard B
Hi, I am currently getting the following error when compiling my Qt iOs app: Library not loaded: @rpath Reason: image not found I know that I can solve this issue by adding the framework which causes the problem to the "Embedded Binaries" section in my XCode project. Unfortunately, I

[Interest] Problems building Qt 5.8 from source with openssl-linked Windows

2017-01-05 Thread Nuno Santos
Hi, I'm trying to build Qt 5.8 from source on Windows with openssl-linked support with the following configure line: configure -confirm-license -recheck -prefix c:\qt\5.8\msvc2013_5_8_static_32 -commercial -debug-and-release -static -static-runtime -openssl-linked -I c:\openssl-lib\include

Re: [Interest] Failed first try with Qt on Android

2017-01-05 Thread h...@technosis.de
I don't consider this a "how to use Qt"-Question. Anyway what conventional Qt-users forum do you suggest? Am 05.01.2017 um 16:35 schrieb Serge K via Interest: I think this question better ask in conventional Qt-user's forums. There are lots of people creating applications for Android using Qt

Re: [Interest] Failed first try with Qt on Android

2017-01-05 Thread h...@technosis.de
Same package name in manifest. Or what does your question mean? Am 05.01.2017 um 16:33 schrieb Jason H: It might be, but what does your manifest say? Sent: Thursday, January 05, 2017 at 10:31 AM From: "h...@technosis.de" To: interest@qt-project.org Subject: Re:

Re: [Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread Jason H
> Sent: Thursday, January 05, 2017 at 11:19 AM > From: "Bob Hood" > To: interest@qt-project.org > Subject: Re: [Interest] Which "Widget" technology to use when starting a new > desktop app > > On 1/5/2017 8:51 AM, william.croc...@analog.com wrote: > > On 01/05/2017 10:29

Re: [Interest] Qmake one-line Qt version checking?

2017-01-05 Thread Rainer Wiesenfarth
Ah, forget about it, read it the wrong way... -- Software Engineer | Trimble Imaging Division Rotebühlstraße 81 | 70178 Stuttgart | Germany Office +49 711 22881 0 | Fax +49 711 22881 11 http://www.trimble.com/imaging/ | http://www.inpho.de/ Trimble Germany GmbH, Am Prime Parc 11, 65479

Re: [Interest] Qmake one-line Qt version checking?

2017-01-05 Thread Rainer Wiesenfarth
2017-01-05 16:56 GMT+01:00 André Hartmann : > lessThan(QT_MAJOR_VERSION, 5): message("This program requires Qt 5.8") > else: lessThan(QT_MINOR_VERSION, 8): message("This program...") > > Is there a way to do a comparison here like in C++ in one line? > ​With C++ >= 11,

Re: [Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread Bob Hood
On 1/5/2017 8:51 AM, william.croc...@analog.com wrote: On 01/05/2017 10:29 AM, Bob Hood wrote: On 1/5/2017 8:03 AM, Jason H wrote: The mantra is to use QML. I just wrote a wonderful utility using Qt 5.6.2 and Widgets for the desktop, and there's no hint of QML in it. It functions

Re: [Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread Jean-Michaël Celerier
QWidgets and QML aren't incompatible, you can display a QML central widget with your image processing view with a QQuickView inside a QMainWindow, just like you would have used a QGraphicsView before. Best, Jean-Michaël --- Jean-Michaël Celerier http://www.jcelerier.name On Thu, Jan 5,

[Interest] Qmake one-line Qt version checking?

2017-01-05 Thread André Hartmann
Hi, in C++ code I can do a Qt version comparison in one line like this: #if QT_VERSION < 0x050800 # error "This program requires Qt 5.8 or higher" #endif To do something similar in a .pro file, I have to use a construct like this: lessThan(QT_MAJOR_VERSION, 5): message("This program

Re: [Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread william.croc...@analog.com
On 01/05/2017 10:29 AM, Bob Hood wrote: On 1/5/2017 8:03 AM, Jason H wrote: The mantra is to use QML. I just wrote a wonderful utility using Qt 5.6.2 and Widgets for the desktop, and there's no hint of QML in it. It functions beautifully, is easily maintainable, and even has full animations.

Re: [Interest] [WARNING] download.qt.io is not answer!

2017-01-05 Thread Konstantin Podsvirov
  05.01.2017, 18:42, "Konstantin Tokarev" :05.01.2017, 18:41, "Konstantin Tokarev" : 05.01.2017, 16:45, "Konstantin Podsvirov" :  I try ping download.qt.io [77.86.229.90], but is not answer!  QtSDK online installers do not work too.  

Re: [Interest] [WARNING] download.qt.io is not answer!

2017-01-05 Thread Konstantin Tokarev
05.01.2017, 18:41, "Konstantin Tokarev" : > 05.01.2017, 16:45, "Konstantin Podsvirov" : >>  I try ping download.qt.io [77.86.229.90], but is not answer! >> >>  QtSDK online installers do not work too. >> >>  I missed the message of the technical work?

Re: [Interest] [WARNING] download.qt.io is not answer!

2017-01-05 Thread Konstantin Tokarev
05.01.2017, 16:45, "Konstantin Podsvirov" : > I try ping download.qt.io [77.86.229.90], but is not answer! > > QtSDK online installers do not work too. > > I missed the message of the technical work? Reproduced here > > -- > Regards, > Konstantin Podsvirov > > , > >

Re: [Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread Bob Hood
On 1/5/2017 8:03 AM, Jason H wrote: The mantra is to use QML. I just wrote a wonderful utility using Qt 5.6.2 and Widgets for the desktop, and there's no hint of QML in it. It functions beautifully, is easily maintainable, and even has full animations. I don't think the mantra is QML.

Re: [Interest] Failed first try with Qt on Android

2017-01-05 Thread h...@technosis.de
Thanks Jason, I have seen that bug. But there the created packagename was indeed invalid. Whereas "org.qtproject.example.samegame" is obviously valid. I think the error message is misleading and the result of something else. Since I do nothing else than standard qt setup build and run and

Re: [Interest] Failed first try with Qt on Android

2017-01-05 Thread Serge K via Interest
I think this question better ask in conventional Qt-user's forums. There are lots of people creating applications for Android using Qt (including me). All works fine and users will better help. This list is related to Qt internals and features but not "how to use it". >Четверг, 5 января 2017,

Re: [Interest] Failed first try with Qt on Android

2017-01-05 Thread Jason H
It might be, but what does your manifest say? > Sent: Thursday, January 05, 2017 at 10:31 AM > From: "h...@technosis.de" > To: interest@qt-project.org > Subject: Re: [Interest] Failed first try with Qt on Android > > Thanks Jason, I have seen that bug. But there the created

Re: [Interest] Firebase C++ with Qt

2017-01-05 Thread Jason H
I used the non-cocoa pods "framework" version, since I was not confortable with how that work with the xcode project and Qt's build system. It may be possible, but I did not try it.    Once you get the frameworks extracted, I added them to my project's ios directory, and added the following to

[Interest] Qt Purchasing on iOS and unique orderId on purchase

2017-01-05 Thread Nuno Santos
Hi, Has anyone found a way of having a clear distinction between a purchase and a restore? From my testings I can only have restores when I choose to restore purchases, otherwise, a purchase of an item that has been previously bought, results in a purchase. I would like to notify purchases

Re: [Interest] QML dir hierarchy

2017-01-05 Thread Jason H
Awesome, thanks Ekke (and everyone else who chimed in!) > Sent: Thursday, January 05, 2017 at 3:31 AM > From: ekke > To: interest@qt-project.org > Subject: Re: [Interest] QML dir hierarchy > > Am 05.01.17 um 09:07 schrieb Kristoffersen, Even (NO14): > > Try putting your

Re: [Interest] [WARNING] download.qt.io is not answer!

2017-01-05 Thread Jason H
WONTFIX WORKSFORME   Also, ping is becoming less reliable these days.    Sent: Thursday, January 05, 2017 at 8:44 AM From: "Konstantin Podsvirov" To: interest Subject: [Interest] [WARNING] download.qt.io is not answer! I try ping

Re: [Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread Jason H
> After watching the webinar "The Curse of Choice: An overview of GUI > technologies in Qt?"[1] I am even more confused as to what to use for > our new desktop app. Here are a few of the background details. The app > will be cross platform to desktop systems, not embedded at all. The app >

Re: [Interest] Failed first try with Qt on Android

2017-01-05 Thread Jason H
I haven't seen this error in a while, but it is pointing to a mismatch between what is in the manifest and the APK. Also see https://bugreports.qt.io/browse/QTCREATORBUG-12009 It should not be happening, but maybe that will point you in the right direction. > Sent: Thursday, January 05, 2017

[Interest] Which "Widget" technology to use when starting a new desktop app

2017-01-05 Thread Mike Jackson
After watching the webinar "The Curse of Choice: An overview of GUI technologies in Qt?"[1] I am even more confused as to what to use for our new desktop app. Here are a few of the background details. The app will be cross platform to desktop systems, not embedded at all. The app will be

[Interest] Failed first try with Qt on Android

2017-01-05 Thread h...@technosis.de
Hi, I just started to evaluate Qt on Android and I'm unfortunately stuck in the beginning. Maybe someone has a hint for me. The problem: When running a new Hello World Project or a standard Qt example (for instance: org.qtproject.example.samegame) from QtCreator it tries to start the app

[Interest] [WARNING] download.qt.io is not answer!

2017-01-05 Thread Konstantin Podsvirov
I try ping download.qt.io [77.86.229.90], but is not answer! QtSDK online installers do not work too. I missed the message of the technical work? --Regards,Konstantin Podsvirov  ___ Interest mailing list Interest@qt-project.org

Re: [Interest] Android: This application failed to start because it could not find or load the Qt platform plugin "android"

2017-01-05 Thread Wassmuth, Christian
I think that was exactly my problem. I fool read the known issues page and noticed the recommendation for the r10e ndk, because of the bug in r11. But I thought that newer ndk are not affected and I expected a compile error, instead of the runtime error. Apparently the bug doesn't show up in

[Interest] Qt 5.7+ and Command+Shift shortcuts on Mac

2017-01-05 Thread René J . V . Bertin
Hi, I'm noticing a different in the handling of Command+Shift shortcuts on Mac, after upgrading to Qt 5.7.1 Pre-existing shortcuts like Command+Shift+, for Command-< continue to show up as Command-< (<) but they no longer function. When I try to re-record them, the Shift modifier is dropped

Re: [Interest] Qt3D - Uniform value arrays

2017-01-05 Thread Donald Marotzke
With the help of the Qt3D source code, especially the file uniform.cpp, I found out that the type of uniform should be QVariantList for uniform value arrays. It should work with arrays of float, all types compound of floats as QColor and possibly with all types which have the same byte size as

Re: [Interest] QtDesigner needs redesign.

2017-01-05 Thread Serge K via Interest
5 Jan 2017, 3:13 +03:00 от "Tony Rietwyk" : > >You need to thoroughly debug your widget in the application BEFORE you try to >load and use it in Designer. Exactly at first I've got plugin in application >working fine but in Designer it's image was corrupted. I thought it

Re: [Interest] QtDesigner needs redesign.

2017-01-05 Thread Serge K via Interest
I just didn't imagine that will take too much time. >Четверг, 5 января 2017, 10:53 +03:00 от André Somers : > >Hi, >While I agree that the current plugin system is not convenient, I don't get why you would spend a week with QDialogBox-debugging instead of

Re: [Interest] QML dir hierarchy

2017-01-05 Thread Nuno Santos
Keep your qml resources inside folders / /resources /resources/icons /resources/images /resources/qml /resources/fonts create a .qrc file on the .pro dir or inside resources. Open .qrc with editor and choose to add existing files. Select the files inside the dirs (icons, images, qml, fonts).

Re: [Interest] Android: This application failed to start because it could not find or load the Qt platform plugin "android"

2017-01-05 Thread Eskil Abrahamsen Blomfeldt
Den 03.01.2017 17:54, skrev Wassmuth, Christian: Hallo, I've tried to build Qt for android from the 5.8 branch in git. The build succeeded without error, but when I try to run an app against this version, I get the following error: F libuntitled1.so: kernel/qguiapplication.cpp:1132 (void

Re: [Interest] QML dir hierarchy

2017-01-05 Thread Kristoffersen, Even (NO14)
Note, this won't help with the QRC view unfortunately, it will still display as path list instead of folderized. If you want to keep using the QRC view only then you have to use prefix as you mentioned, but I believe you have to import the prefix. Maybe this was the cause of the error you saw.

Re: [Interest] QML dir hierarchy

2017-01-05 Thread ekke
Am 05.01.17 um 09:07 schrieb Kristoffersen, Even (NO14): > Try putting your QML files in subfolders. > You will probably want to do this sooner or later anyway to keep your source > tree manageable as the project grows. > > Just beware that you then have to import the folder of the components you

Re: [Interest] QML dir hierarchy

2017-01-05 Thread Kristoffersen, Even (NO14)
Try putting your QML files in subfolders. You will probably want to do this sooner or later anyway to keep your source tree manageable as the project grows. Just beware that you then have to import the folder of the components you are using from within the QML files unless they are in the same