Re: [Interest] QtWebView: how to ignore ssl errors?

2019-10-25 Thread Alexander Ivash
Thank you guys, mitmproxy sounds as an interesting option! Importing test CA on each test platform / device sounds a bit more painful but still good option. пт, 25 окт. 2019 г. в 17:42, Konstantin Tokarev : > > > > 25.10.2019, 17:37, "Thiago Macieira" : > > On Thursday, 24 October 2019 16:42:05 PD

Re: [Interest] Write QSettings to a QString in INI format

2019-10-25 Thread Murphy, Sean
> > So I guess I can use QFile to create my own file, do what I need to > > do, then remove it myself when I'm done, but is there any alternative > > way to get what I want - QSetting written to a QString? > > There are overloads of QFile::open() that take a system file handle / file > descriptor.

Re: [Interest] Write QSettings to a QString in INI format

2019-10-25 Thread Kai Köhne
> -Original Message- > From: Interest On Behalf Of Murphy, Sean > Sent: Thursday, October 24, 2019 5:53 PM > To: interest@qt-project.org > Subject: [Interest] Write QSettings to a QString in INI format > > I'd like to be able to have QSettings write out my settings to an INI file > forma

Re: [Interest] QtWebView: how to ignore ssl errors?

2019-10-25 Thread Konstantin Tokarev
25.10.2019, 17:37, "Thiago Macieira" : > On Thursday, 24 October 2019 16:42:05 PDT Alexander Ivash wrote: >>  I understand all the theory behind, but still need to ignore errors >>  for test purposes. If it is possible, where can I read how to achieve >>  it? My understanding QtWebView uses nativ

Re: [Interest] QtWebView: how to ignore ssl errors?

2019-10-25 Thread Thiago Macieira
On Thursday, 24 October 2019 16:42:05 PDT Alexander Ivash wrote: > I understand all the theory behind, but still need to ignore errors > for test purposes. If it is possible, where can I read how to achieve > it? My understanding QtWebView uses native things for Android & IOS > and WebEngine for de

Re: [Interest] Strange issue with Qt, OpenGL and remote desktop

2019-10-25 Thread Giuseppe D'Angelo via Interest
Il 25/10/19 08:56, Rainer Wiesenfarth ha scritto: This is (still) QGL..., we have not yet switched to the QOpenGL... classes. Ok, so, to test if my random guess is remotely correct: get your QGLContext and connect to ctx->contextHandle()'s signal called aboutToBeDestroyed (i.e. check if that