Hi Tor,
I have created a bug report (https://bugreports.qt.io/browse/QTBUG-100943)
as you requested. Please note that my Qt patch only forces the
QOffscreenSurface to be window-backed.
Regards,
Sivan
On Wed, Feb 16, 2022 at 6:58 PM Tor Arne Vestbø
wrote:
> Thanks for the detailed report
Thanks for the detailed report Sivan. Can you file an issue about in
https://bugreports.qt.io/ with the sample code, and a diff of the changes you
made to improve performance? Thanks!
On 16 Feb 2022, at 11:53, sivan nanthiran
mailto:nanthiran2...@gmail.com>> wrote:
Hi,
Recently I have
Hi,
Recently I have upgraded from Qt-5.4.1 to Qt-5.15.2. The following is my
system configuration:
- MacOS
- External display connected to External GPU, and made as the primary
screen, connected to a macbook
In my simple testApp, I have 2 QOpenGLWidget and 1 QWidget. I just simply
render a
> On 16 Feb 2022, at 09:50, Mike Krus via Interest
> wrote:
>
> Hi
>
> I thought qtshadertools had been relicensed as LGPL for 6.3?
>
>
> Mike
That is correct as of:
https://codereview.qt-project.org/c/qt/qtshadertools/+/382923
And it’s also correct that as long as the QtShaderTools is
Hi
I thought qtshadertools had been relicensed as LGPL for 6.3?
Mike
> On 15 Feb 2022, at 18:27, Adam Light wrote:
>
>
>
> On Tue, Feb 15, 2022 at 10:20 AM Alexey Edelev wrote:
> Shadertools module provides an executable that is used by multimedia at build
> time only. So there is no