Hi,

I'm facing a really awkward bug.

I have a Text2DEntity displaying a variable that increases every 100 ms. But sometimes the display is wrong. A texture is displayed that already has been shown some time ago. Therefore my value visually does not increase but jumps between arbitrary values.


Sometimes also the following message is logged:

Warning: [Qt3DRender::GLTexture] No QTextureData generated from Texture Generator yet


Searching the bug tracker leads to reports

https://bugreports.qt.io/browse/QTBUG-63561

and

https://bugreports.qt.io/browse/QTBUG-65775

They seem somewhat related although they should have been resolved in my Qt 13.0 beta version or do not apply anymore.


Are those bugs still present? And if they are, is there a workaround?


Cheers, Volker


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