Thanks, adding -skip qtwebengine to the configure command-line did the
trick. But this also means that Qt default configuration (I initially
didn't explicitely enable/disable modules) doesn't build successfully.
Émeric
2016-09-02 22:11 GMT+02:00 Thiago Macieira :
Em sexta-feira, 2 de setembro de 2016, às 19:40:49 CEST, Émeric MASCHINO
escreveu:
> No, nmake doesn't work either.
>
> The failing component is QtWebEngine
Then stop compiling qtwebengine. Your problem was in qtmultimedia.
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software
No, nmake doesn't work either.
The failing component is QtWebEngine. Removing /showIncludes from the
command-line in the
C:\Qt\qt-everywhere-opensource-src-5.8.0-alpha\qtwebengine\src\core\Debug_x64
directory where it fails gives more informative output:
Em sexta-feira, 2 de setembro de 2016, às 13:16:34 CEST, Émeric MASCHINO
escreveu:
> [276/8125] CXX
> obj\src\3rdparty\chromium\third_party\webrtc\common_audio\resampler\common_
> audio.resampler.obj FAILED: ninja -t msvc -e environment.x64 -- cl.exe
> /nologo
> /showIncludes /FC
>
"Fortunately", same problem with nmake.
Émeric
2016-09-02 13:16 GMT+02:00 Émeric MASCHINO :
> So I started everything from scratch on a clean PC this morning using
> the Qt 5.8.0-alpha source just released yesterday. I ensured
> thatthere's no egl.h header on this
So I started everything from scratch on a clean PC this morning using
the Qt 5.8.0-alpha source just released yesterday. I ensured
thatthere's no egl.h header on this PC. I configured as follows:
configure -opensource -confirm-license -opengl dynamic -nomake
examples -nomake tests -prefix
Sorry for the late reply.
Well, I don't know what went wrong the first time.
I've uninstalled the AMD OpenGL ES SDK kit since then and ensured that
there's no EGL header/Library leftover.
Then I restarted the whole process from scratch. I had various
compilation errors when using jom (don't
On terça-feira, 16 de agosto de 2016 17:41:27 PDT Émeric MASCHINO wrote:
> Hi,
>
> Does anybody had success building Qt 5.8.0-alpha latest snapshot [1] on
> Windows? Following advice in [2], I've configured my build with:
>
> c:\qt\qt5.8.0\configure -opengl dynamic
>
> However, I'm getting
While pablo [1] didn't help, using headers from the AMD OpenGL ES SDK
kit [2] allowed me to successfully build Qt 5.8.0 alpha on Windows.
Still I don't know if (i) requiring external headers is expected and
(ii) whether it's the right way to go with this problem or not (I
didn't check successful
Hi,
Does anybody had success building Qt 5.8.0-alpha latest snapshot [1] on Windows?
Following advice in [2], I've configured my build with:
c:\qt\qt5.8.0\configure -opengl dynamic
However, I'm getting compilation errors in various modules because of
missing EGL/egl.h header, such as:
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