Hi! I'm implementing a plugin for Qt Multimedia for playing video and audio
using hardware acceleration. When opening a content which includes video, I
need to instantiate an OpenGL texture and an EGLImageKHR. To do this I need
to be in the thread with the current OpenGL context, which should
On 04/02/2013 10:21 PM, Luca Carlon wrote:
Hi! I'm implementing a plugin for Qt Multimedia for playing video and
audio using hardware acceleration. When opening a content which includes
video, I need to instantiate an OpenGL texture and an EGLImageKHR. To do
this I need to be in the thread
On 04/03/2013 11:04 AM, Luca Carlon wrote:
On Wed, Apr 3, 2013 at 10:56 AM, Samuel Rødal samuel.ro...@digia.com wrote:
If you can get access to the QWindow you can qobject_cast to check that
it's a QQuickWindow. In that case you can connect to the
beforeRendering() signal of the QQuickWindow
Hi! I'm implementing a plugin for Qt Multimedia for playing video and audio
using hardware acceleration. When opening a content which includes video, I
need to instantiate an OpenGL texture and an EGLImageKHR. To do this I need
to be in the thread with the current OpenGL context, which should be