On Tuesday, 2 October 2018 08:14:01 PDT coroberti . wrote:
> Hi,
> 1. As Sean has mentioned, firewall settings that do not allow broadcasts
> could be the case.
>
> 2. Yet another case could be: QHostAddress::Broadcast.
> It's so-called All-Networks-Broadcast (255.255.255.255)
> and normally
On Tuesday, 2 October 2018 06:43:39 PDT Jason H wrote:
> I have an app (Desktop) that I want it to know about other running instances
> on the local network. I figured UDP broadcast was a natural choice. I tried
> it, but I never saw anything but my own (local) packets. There's quite a
> few
What you want is this:
https://github.com/nitroshare/qmdnsengine
Don't reinvent the wheel if you don't have to. MIT licensed. No relation to the
project at all.
--
Michael Jackson | Owner, President
BlueQuartz Software
[e] mike.jack...@bluequartz.net
[w] www.bluequartz.net
On Tue, Oct 2, 2018 at 5:02 PM Murphy, Sean wrote:
>
> > I have an app (Desktop) that I want it to know about other running instances
> > on the local network. I figured UDP broadcast was a natural choice. I tried
> > it,
> > but I never saw anything but my own (local) packets. There's quite a
On Tuesday 02 October 2018 15:43:39 Jason H wrote:
> I have an app (Desktop) that I want it to know about other running instances
> on the local network. I figured UDP broadcast was a natural choice. I tried
> it, but I never saw anything but my own (local) packets. There's quite a
> few
> I have an app (Desktop) that I want it to know about other running instances
> on the local network. I figured UDP broadcast was a natural choice. I tried
> it,
> but I never saw anything but my own (local) packets. There's quite a few
> stackoverflow questions, but none used Qt. I'm wondering
);
qDebug() << Q_FUNC_INFO << QHostInfo::localHostName().toLocal8Bit();
}
> Sent: Tuesday, October 02, 2018 at 9:43 AM
> From: "Jason H"
> To: "interestqt-project.org"
> Subject: [Interest] Simple device discovery using UDP
>
> I have an app (D
I have an app (Desktop) that I want it to know about other running instances on
the local network. I figured UDP broadcast was a natural choice. I tried it,
but I never saw anything but my own (local) packets. There's quite a few
stackoverflow questions, but none used Qt. I'm wondering if it's