Hi, why this specific example has such peaks on the specific target device is
super-hard to tell. Often, in my experience, on such embedded devices even
small changes can make huge difference in performance (e.g. the used shaders,
how memory & textures are managed between CPU and GPU). For
The reason Iam asking this is because I see significant CPU load(80-90%
spike for a split second or so) on the below target device with integrated
gpu even with Qt Quick2 gallery example application while performing screen
transitions
Any thoughts/recommendations are appreciated.
Best Regards,
The target device is on embedded Linux with TI AM3358 chipset single core
On Wed, 30 Jun, 2021, 21:25 Sérgio Martins, wrote:
> On 2021-06-30 14:51, Ramakanth Kesireddy wrote:
> > Hi,
> >
> > Am using Qt 5.15.3 with QtQuick2 and QtQuick2 controls running on
> > integrated GPU.
> >
> > Is there
On 2021-06-30 14:51, Ramakanth Kesireddy wrote:
Hi,
Am using Qt 5.15.3 with QtQuick2 and QtQuick2 controls running on
integrated GPU.
Is there any specific recommendation on hardware from Qt to have
dedicated
GPU though am aware that it needs to support OpenGL Es2 or higher and
60fps?
Hi,