On 27 May 2014, at 3:06 PM, Georgije Bosiger wrote:
From what I've seen it turns out that the problem is in onPositionChanged
signal. For some reason attached handler to this signal is not executed on
faster movements when evdevtouch is used, but it's OK for the evdevmouse.
This
I doubt it. For instance when making a simple slider, if I don't add any
functionality to a draggable rectangle it follows my input really fast. As
soon as I attach a handler to the signalonPositionChanged (mousearea ) or
for instance to the signal onXChanged (rectangle) it stops following my
Hi,
I have had experience with touch screens. The best place to start in my
view is looking at the number of events and their frequency from the
device. In my experience some equipment slows down the number of events it
generates as you perform more complex/faster movements.
I was working on