Has anyone else run into this bug with arm64-v8a?
https://bugreports.qt.io/browse/QTBUG-73054
Regular application templates seems to run fine, but not unit tests.
/René
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Hi,
Thanks for the tips, yeah This is what I tried first, but I don't see any
effect whatsoever. If I read back the QSturfaceFormat, it only display the
given samples but not on visual effect seen.
My log trace: Surface Format: "Version: 3.0 Profile: No Profile Samples: 8
Depth: 24 Alpha: 8
Il 15/01/19 16:10, Jérôme Godbout ha scritto:
There is no difference between 0, 2, 4, 8 except the print
QSurfaceFormat reported value. Is there anything else I should check? Is
OpenGL used at all?
Export QSG_INFO=1 and run your application. What's the output?
Cheers,
--
Giuseppe D'Angelo
Ah good to known, I will keep a note about this env variables to print the info.
Seem like if I used the 3D acceleration, the AA samples is not used and stick
to 1, but if I do not enable the 3D acceleration into my VM, I get lie and it
tell me I have the requested samples but it is not seen
Hi,
Using Qt 5.12.0. This is under Linux.
I have some internationalization in my project. I made my .pri to add the .qml
files and manages the required languages and files. This is all working with
the external tools / linguistic. If I have the following line to my .pro
CONFIG +=
Hi,
I'm having some problem while porting an application to Linux Desktop. I'm
using a qt.conf to set 2 values
[Paths]
Translations = :/i18n
Qml2Imports = :/
I don't do anything else, but I cannot launch my application when I add the
Qt.conf (even with only Translations). The platform library