Re: [Interest] Qt Maintenance Tool vs Online Installer

2014-02-18 Thread Koehne Kai
-Original Message- From: Jason H [mailto:scorp...@yahoo.com] Sent: Monday, February 17, 2014 7:00 PM To: Koehne Kai; Alan Ezust; qt-interest mailing list Subject: Re: [Interest] Qt Maintenance Tool vs Online Installer Online installer stalls for whatever reason. The offline

Re: [Interest] Qt5.2.1 with MinGW64 (solved)

2014-02-18 Thread salomeher
Hello,I've solved the problem. I had to include zlib paths:configure -opensource -system-zlib -I %ZLIB_ROOT%\include -L %ZLIB_ROOT%\libThank you. ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest

[Interest] 100 continue and QNetworkRequest/QNetworkReply

2014-02-18 Thread Stanislav Kolář
Hi all, does QNAM support 100 continue (http://tools.ietf.org/html/rfc2616#section-8.2.3)? I don't thing so - or did I miss something? Stanislav Kolář | Research Development Kerio Technologies Anglické nábřeží 1, 301 00 Plzeň Tel: +420 377 338 901 Social collaboration reinvented.

[Interest] running unit tests that use QWidgets no longer works over ssh on osx with QT5

2014-02-18 Thread Teemu patja
Hi, We have a bunch of unit tests written using QTestLib. Some tests use classes like QAction and QMenu, but never draw anything to the screen or access the clipboard. Those classes require us to instatiate a QApplication instead of a QCoreApplication in the test runner. The tests are run on a

Re: [Interest] QLabel and QScrollArea

2014-02-18 Thread igor.mironchik
Hi. I’ve looked at QLabel code and concluded that QLabel doesn’t support shrinking less than 80 characters long. Fix me if I’m wrong. If I’m right then even QLabel not suitable for mobile development, and I have to write something simple, that will for example use QStaticText, to draw text

Re: [Interest] QLabel and QScrollArea

2014-02-18 Thread Yves Bailly
Le 18/02/2014 12:57, igor.mironc...@gmail.com a écrit : Hi. I’ve looked at QLabel code and concluded that QLabel doesn’t support shrinking less than 80 characters long. Fix me if I’m wrong. Try to include your text in qtyour text here/qt tags, QLabel should then shrink and cut the lines

Re: [Interest] QLabel and QScrollArea

2014-02-18 Thread igor.mironchik
I've set QLabel::setWordWrap( true ). But as I say QLabel shrinks only to 80 chars long... -Original Message- From: Yves Bailly Sent: Tuesday, February 18, 2014 1:33 PM To: igor.mironc...@gmail.com ; interest@qt-project.org Subject: Re: [Interest] QLabel and QScrollArea Le 18/02/2014

[Interest] qt-android: debug message will not show if I debug app in a physical device

2014-02-18 Thread 见良
Hello everyone, I use qt-creator to debug an android app in a physical android device, the debug message I write through qDebug() don't show in qtcreator's Application Output panel, in fact all the message generated from logcat don't show. But If I debug the app in an emulator the debug

Re: [Interest] Qt3D compile with Qt5 failed

2014-02-18 Thread Christoph Kurz
Hi, I had the same problem a few days ago, when I downloaded Qt3D as a .zip file. I don't know the cause for the problem, but I solved it: When I used git to clone the repository, it compiled fine. But I have another problem now: Qt3D is compiled on Windows, the .dll files exist and are in the

Re: [Interest] qt-android: debug message will not show if I debug app in a physical device

2014-02-18 Thread maitai
Hello, I have the same problem 90% of the time, but it's always ok if when I launch my application from creator the device is in sleeping mode (power saving mode). Don't ask me why... Le 18-02-2014 13:26, 见良 a écrit : Hello everyone, I use qt-creator to debug an android app in a physical

Re: [Interest] Platform eglfs and OpenGL

2014-02-18 Thread Peter Kuemmel
Not at the moment. There were some efforts in the past to add compositing of GL-based windows into eglfs, similarly to how sw-rendered QWidget windows are handled, but these got cancelled in favour of the upcoming QOpenGLWidget and QQuickWidget APIs which will provide a modern replacement

Re: [Interest] Platform eglfs and OpenGL

2014-02-18 Thread Agocs Laszlo
Nothing stops you from using OpenGL in a Qt application, what you cannot do is mixing QGLWidget with other widgets. Take hellogl_es2 for example and strip out the MainWindow with all the widgets. If you only have the QGLWidget and nothing else, it will work fine on eglfs too. Or you could just

Re: [Interest] Qt3D compile with Qt5 failed

2014-02-18 Thread Frederik Gladhorn
Tirsdag 18. februar 2014 14.38.35 skrev Christoph Kurz: Hi, I had the same problem a few days ago, when I downloaded Qt3D as a .zip file. I don't know the cause for the problem, but I solved it: When I used git to clone the repository, it compiled fine. Downloading as zip file is not

Re: [Interest] Platform eglfs and OpenGL

2014-02-18 Thread Till Oliver Knoll
Am 18.02.2014 um 15:25 schrieb Agocs Laszlo laszlo.ag...@digia.com: Nothing stops you from using OpenGL in a Qt application, what you cannot do is mixing QGLWidget with other widgets. Take hellogl_es2 for example and strip out the MainWindow with all the widgets. If you only have the

Re: [Interest] 100 continue and QNetworkRequest/QNetworkReply

2014-02-18 Thread Thiago Macieira
Em ter 18 fev 2014, às 11:13:26, Stanislav Kolář escreveu: Hi all, does QNAM support 100 continue (http://tools.ietf.org/html/rfc2616#section-8.2.3)? I don't thing so - or did I miss something? It supports 100 continue. -- Thiago Macieira - thiago.macieira (AT) intel.com Software

Re: [Interest] running unit tests that use QWidgets no longer works over ssh on osx with QT5

2014-02-18 Thread Thiago Macieira
Em ter 18 fev 2014, às 12:21:13, Teemu patja escreveu: Has the QT project solved the above problem in the QT CI system? The tests are not run via SSH and the OS X servers are not headless. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology

Re: [Interest] running unit tests that use QWidgets no longer works over ssh on osx with QT5

2014-02-18 Thread Teemu Patja
I undestand the QT CI system is built on top of Jenkins. With Jenkins the common way for connecting OSX build slaves is over SSH. Can you share how you are using the OSX build slaves for these tests? To clarify, the show stopper is not the headlessness, but rather pasteboard access with QT = 5.

Re: [Interest] 100 continue and QNetworkRequest/QNetworkReply

2014-02-18 Thread Stanislav Kolář
Thank you, Thiago, for the response, but I really don't know how to ask QNetworkAccessManager::post() not to send all data but wait for 100 continue (or an error status) from the server before sending the data part. And how to set timeout for waiting for the response etc. Stanislav Kolář |

Re: [Interest] Platform eglfs and OpenGL

2014-02-18 Thread Konstantin Tokarev
18.02.2014, 17:46, Peter Kuemmel syntheti...@gmx.net:  Not at the moment. There were some efforts in the past to add compositing of GL-based windows into eglfs, similarly to how sw-rendered QWidget windows are handled, but these got cancelled in favour of the upcoming QOpenGLWidget and

Re: [Interest] 100 continue and QNetworkRequest/QNetworkReply

2014-02-18 Thread Thiago Macieira
Em ter 18 fev 2014, às 18:55:41, Stanislav Kolář escreveu: Thank you, Thiago, for the response, but I really don't know how to ask QNetworkAccessManager::post() not to send all data but wait for 100 continue (or an error status) from the server before sending the data part. And how to set

Re: [Interest] running unit tests that use QWidgets no longer works over ssh on osx with QT5

2014-02-18 Thread Thiago Macieira
Em ter 18 fev 2014, às 19:52:18, Teemu Patja escreveu: I undestand the QT CI system is built on top of Jenkins. With Jenkins the common way for connecting OSX build slaves is over SSH. Can you share how you are using the OSX build slaves for these tests? To clarify, the show stopper is not

Re: [Interest] Platform eglfs and OpenGL

2014-02-18 Thread Agocs Laszlo
No, I meant mixing regular widgets with QGLWidget. Like, say, having a QGLWidget as a child of another QWidget, in a layout or in an MDI area, etc. On platforms that restrict themselves to a single native window and window surface this is problematic since a QGLWidget always requires its own

Re: [Interest] 100 continue and QNetworkRequest/QNetworkReply

2014-02-18 Thread Stanislav Kolář
OK, but it in fact means that QNAM doesn't supports 100-continue as described in http://tools.ietf.org/html/rfc2616#section-8.2.3 :-(, so we cannot use it if (for example) we have 100MB data for upload and we don't want to upload entire 100MB buffer to the server if the result of the request is

Re: [Interest] 100 continue and QNetworkRequest/QNetworkReply

2014-02-18 Thread Thiago Macieira
Em ter 18 fev 2014, às 22:13:51, Stanislav Kolář escreveu: OK, but it in fact means that QNAM doesn't supports 100-continue as described in http://tools.ietf.org/html/rfc2616#section-8.2.3 :-(, so we cannot use it if (for example) we have 100MB data for upload and we don't want to upload

[Interest] Compile Speed Question regarding MOC

2014-02-18 Thread Michael Jackson
I have what seems to be an obvious question/answer but the subtleties may not be what I think they are. We have a project with about 500 files most of which inherit from QObject or QWidget which means they all have moc run on them. Currently I have each moc created file compiled as a separate

Re: [Interest] Compile Speed Question regarding MOC

2014-02-18 Thread Stephen Kelly
On Tuesday, February 18, 2014 17:04:54 Michael Jackson wrote: I have what seems to be an obvious question/answer but the subtleties may not be what I think they are. We have a project with about 500 files most of which inherit from QObject or QWidget which means they all have moc run on them.

Re: [Interest] AndroidManifest always requires android.permission.CAMERA

2014-02-18 Thread Bruno Coudoin
Hi, For reference I created a bug to track this issue: https://bugreports.qt-project.org/browse/QTBUG-36921 Bruno. Le 11/02/2014 19:34, Bruno Coudoin a écrit : After publishing my application in the play store I am not seing my application on Nexus 7 first gen. Looking at some forums I found

Re: [Interest] Compile Speed Question regarding MOC

2014-02-18 Thread Tony Rietwyk
Mike wrote: Sent: Wednesday, 19 February 2014 9:05 AM I have what seems to be an obvious question/answer but the subtleties may not be what I think they are. We have a project with about 500 files most of which inherit from QObject or QWidget which means they all have moc run on them.

Re: [Interest] Compile Speed Question regarding MOC

2014-02-18 Thread Michael Jackson
On Feb 18, 2014, at 7:48 PM, Tony Rietwyk t...@rightsoft.com.au wrote: Mike wrote: Sent: Wednesday, 19 February 2014 9:05 AM I have what seems to be an obvious question/answer but the subtleties may not be what I think they are. We have a project with about 500 files most of which

Re: [Interest] Compile Speed Question regarding MOC

2014-02-18 Thread Constantin Makshin
Look at the problem from the other side: 1) separate moc_*.cpp has to be compiled only during full [re]builds or when the corresponding class' header file is changed; 2) when moc_*.cpp is #include-d into the implementation .cpp file, they are both compiled at every change. I think it's pretty