Thiago Macieira thiago.macieira at intel.com writes:
Make the config.test/qpa/eglfs-brcm configure-time test program compile.
Sorry for silly question, how do I do this config.test?
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Hello everyone,
I am keep getting this warning. Although I am not using thread. Do you have
any idea?
QObject: Cannot create children for a parent that is in a different thread.
(Parent is QHeaderView(0x1fee070), parent's thread is QThread(0x81dc70),
current thread is QThread(0x7fff88000b00)
On Tuesday 18 August 2015 16:33:39 Celal SAVUR wrote:
Hello everyone,
I am keep getting this warning. Although I am not using thread. Do you have
any idea?
QObject: Cannot create children for a parent that is in a different thread.
I think you are using threads. Please run your
On 15-08-18 02:21 PM, Vinicius F wrote:
Thiago Macieira thiago.macieira at intel.com writes:
Make the config.test/qpa/eglfs-brcm configure-time test program compile.
Sorry for silly question, how do I do this config.test?
It will be executed when you perform the step of running the configure
On Monday 17 August 2015 21:34:17 Murphy, Sean wrote:
I'm struggling to get my destructor called in a class of mine that is
moved to a separate thread
You must call it in the thread that the object is associated with.
My mainwindow's .cpp file:
MainWindow::MainWindow(QWidget *parent)
Where do you delete mine? I see no delete nor any ownership. Note that
unless you move it back you need to delete it from the body of the new
thread. If the new thread has a runloop you can also async call the slot mine-
deleteLayer().
Yeah, I mistakenly assumed that the moveToThread() call
On Wednesday 19 August 2015 02:15:48 Murphy, Sean wrote:
Where do you delete mine? I see no delete nor any ownership. Note that
unless you move it back you need to delete it from the body of the new
thread. If the new thread has a runloop you can also async call the slot
mine-
Jeff Tranter jtranter at ics.com writes:
On 15-08-18 02:21 PM, Vinicius F wrote:
Thiago Macieira thiago.macieira at intel.com writes:
Make the config.test/qpa/eglfs-brcm configure-time test program
compile.
Sorry for silly question, how do I do this config.test?
It will be
On Tuesday 18 August 2015 18:21:54 Vinicius F wrote:
Thiago Macieira thiago.macieira at intel.com writes:
Make the config.test/qpa/eglfs-brcm configure-time test program compile.
Sorry for silly question, how do I do this config.test?
Go into config.test/qpa/eglfs-brcm, qmake and make.
Hello Thiago,
Actually I just find out that the C function which I am calling in Qt, is
creating a thread. I do not have any control over this thread. The library
I am using that have callback interface and whenever data available it
calls my callback method in Qt.
So, in order to solve this
Greetings,
I also had a similar issue once using an external library. My solution was
to let the callback emit a signal to a slot in the object using a queued
connection, and in the slot I did the actual processing of the data.
I buffered the data in the callback before emitting the signal, but
I have no such problem.
Make sure your Info.plist is correct, and you set QMAKE_IOS_DEPLOYMENT_TARGET
in your .pro:
QMAKE_IOS_DEPLOYMENT_TARGET=8.0
Sent: Monday, August 17, 2015 at 9:01 AM
From: maitai mai...@virtual-winds.org
To: Interest@qt-project.org
Subject: [Interest] unable to
Dear Philippe,
Only as a guess, check in Xcode Downloads which
simulators do your have installed.
Delete your Qt-generated project and regenerate
it by running only qmake from QtCreator by right-clicking your project
and selecting Run qmake.
Do not build. Instead, open your Qt-generated project
On Tuesday 18 August 2015 14:23:05 Thiago Macieira wrote:
On Tuesday 18 August 2015 16:33:39 Celal SAVUR wrote:
Hello everyone,
I am keep getting this warning. Although I am not using thread. Do you
have
any idea?
QObject: Cannot create children for a parent that is in a different
Thanks for your replies,
I ended up duplicating the folder
'/Applications/Xcode.app//SDKs/iPhoneSimulator8.4.sdk' in
'/Applications/Xcode.app//SDKs/iPhoneSimulator8.3.sdk' and that
fixed my problem... No time to investigate further anyway. I run
simulator from Xcode but I had to
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