Re: [Interest] (New?) Warning: Missing Push Notification Entitlement - iOS

2015-09-09 Thread Tor Arne Vestbø
This is likely Apple's string scanning that's being confused. I'll update the part of Qt that may incorrectly trigger this. tor arne On 04/09/15 06:23, maitai wrote: > Same question here... > > Le 03-09-2015 23:46, Edward Sutton a écrit : > >> I am receiving this also on a recent TestFlight

Re: [Interest] iOS font rendering.

2015-09-09 Thread Tor Arne Vestbø
Please report a bug report with a testcase and screenshots of what you're seeing. On 07/09/15 10:49, Igor Mironchik wrote: > Hi, > > I saw that on my iPad font renders very ugly. Application is QWidget-based. > > What I have to know about fonts on iOS? How to fix this ugly font? > > Thank you. >

Re: [Interest] Qt on iOS - Native Swift-Written GUI with Qt Libraries

2015-09-09 Thread Tor Arne Vestbø
Hi, This is (should be) possible, just do QT = core in your .pro file. Also, possibly create a library instead of an app, and then link the library into your native app. let me know if it doesn't work. On 03/09/15 07:38, Robert Iakobashvili wrote: > Gentlemen, > To overcome various issues and

Re: [Interest] How to combine glLineWidth call with Qt3D in QML?

2015-09-09 Thread Björn Breitmeyer
Hi, you shouldn't rely on glLineWidth at all. It works only for a very limited amount of values, if at all. Its a deprecated feature, if you want thick lines you will need to create a triangle strip. Best regards Björn Breitmeyer -- Björn Breitmeyer | bjoern.breitme...@kdab.com | Senior

Re: [Interest] How to combine glLineWidth call with Qt3D in QML?

2015-09-09 Thread Bin Chen
Thanks Guys, I will try that. Cheers, 陳斌 Bin Chen > On 9 Sep 2015, at 6:44 pm, Sean Harmer wrote: > >> On Wednesday 09 Sep 2015 10:17:13 Björn Breitmeyer wrote: >> Hi, >> >> you shouldn't rely on glLineWidth at all. It works only for a very limited >> amount of

Re: [Interest] How to combine glLineWidth call with Qt3D in QML?

2015-09-09 Thread Sean Harmer
On Wednesday 09 Sep 2015 10:17:13 Björn Breitmeyer wrote: > Hi, > > you shouldn't rely on glLineWidth at all. It works only for a very limited > amount of values, if at all. Its a deprecated feature, if you want thick > lines you will need to create a triangle strip. Good point. I was thinking

Re: [Interest] How to combine glLineWidth call with Qt3D in QML?

2015-09-09 Thread Sean Harmer
On Wednesday 09 Sep 2015 03:39:10 Bin Chen wrote: > Hi, Guys, > > I am evaluating Qt3D with a new project. I wrote a customised Qt3D object > for loading and displaying triangle mesh lines in 3d scene and wondering > where I can put in glLineWidth to change the line width. > What I am doing is

Re: [Interest] QCanBusDevice inheritance

2015-09-09 Thread Denis Shienkov
Benjamin, I forwarded your message to the mailing list back (you likely forgot to do it?). Now it could available to comments and for other developers (if you don't object). BR, Denis 2015-09-09 15:46 GMT+03:00 Denis Shienkov : > Benjamin, > > I forwarded your message

Re: [Interest] QCanBusDevice inheritance

2015-09-09 Thread Blasche Alexander
Hi, >Thanks for your response but I still don't get why QIODevice has been >discarded for CAN while it is used for QUdpSocket. >First, frames can always be divided into bytes, there length is an >integer multiple of byte. If you are talking about the fact that >fields within a frame are not 8

[Interest] Trouble setting stylesheet for widget

2015-09-09 Thread Shinnok
Hi list, I'm currently having a lot of trouble setting object specific stylesheet. I'm on Qt 5.4.2/OSX 10.10/Creator 3.5.0. The stylesheet is set from Creator -> Designer on the object property: #mainTabWidget::tab { ... } #mainTabWidget::tab:selected { } However this: #mainTabWidget::tab {

Re: [Interest] Trouble setting stylesheet for widget

2015-09-09 Thread Mike Chinander
For styling named widgets, I thought you needed to use QWidgetType#Objectname::element { } In your case: QTabWidget#mainTabWidget::tab { } On Wed, Sep 9, 2015 at 11:14 AM, Shinnok wrote: > Hi list, > > I'm currently having a lot of trouble setting object specific

Re: [Interest] QCanBusDevice inheritance

2015-09-09 Thread Benjamin TERRIER
2015-09-09 15:18 GMT+02:00 Blasche Alexander : > Hi, > > >>Thanks for your response but I still don't get why QIODevice has been >>discarded for CAN while it is used for QUdpSocket. > >>First, frames can always be divided into bytes, there length is an >>integer

Re: [Interest] QCanBusDevice inheritance

2015-09-09 Thread Thiago Macieira
On Wednesday 09 September 2015 13:18:33 Blasche Alexander wrote: > The QIODevice architecture was not a good fit for CAN bus. The API must > enable the user to interpret the various frames received on the bus. In > addition to the payload, each frame may come from different sources, has >

[Interest] How to use QStyle.sizeFromContents with QStyleOptionFrame?

2015-09-09 Thread Tony Rietwyk
Hi Everybody, Using Qt 5.5.0 from installed binaries, in my QFrame based custom widget sizeHint override I want to have: QSize contentSize = ; QStyleOptionFrame optFrame; initStyleOption(); QSize styleSize = style()->sizeFromContents( QStyle::CT_Frame,

[Interest] How to improve Qt3D rendering for big mesh?

2015-09-09 Thread Bin Chen
Hi, guys, I am testing Qt3D to render a big triangle mesh, >1000,000 triangles. I put all triangles in one QAbstractMesh subclass and added to a QEntity, but it is very slow. Then I separate these triangles into a quadtree and map them into a QEntity hierarchy. It became even slower and

Re: [Interest] Trouble setting stylesheet for widget

2015-09-09 Thread Shinnok
Mike, Although not specifically named in the documentation, my approach has worked for years and is used by many projects. However, using that method doesn't yield results either... Worth mentioning is that the same stylesheet you see in my link has been like that since the start of the