> On 23 Jun 2016, at 07:15, ekke wrote:
>
> thx Maurice,
>
> Am 22.06.16 um 12:22 schrieb Maurice Kalinowski:
>> > Highest prio from my personal perspective:
>> > >> - Background processing API
>> > >> - In-app Notifications: local, remote
>> > + add Windows Store to Qt Purchasing module
> ther
Hi all,
The issue is not-reproducible so running with the valgrind is not a way to
go. Any new comment on raster engine bugs will make me happier.
Thanks in advance.
On Fri, Jun 10, 2016 at 11:08 AM Jean-Michaël Celerier <
jeanmichael.celer...@gmail.com> wrote:
> Also, -fsanitize=address ; -fsa
thx Maurice,
Am 22.06.16 um 12:22 schrieb Maurice Kalinowski:
>
> > Highest prio from my personal perspective:
>
> > >> - Background processing API
>
> > >> - In-app Notifications: local, remote
>
> > + add Windows Store to Qt Purchasing module
>
there's more missing:
- avoid flicker for android a
I think I finally found the solution on stackoverflow
For Nvidia :
// enable optimus!extern "C" {
_declspec(dllexport) DWORD NvOptimusEnablement = 0x0001;}
And for AMD :
extern "C"
{
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
Now I just need to found
Szanowni Państwo,
Dziękuję za przesłanie wiadomości.
W dniach od 19 do 24 czerwca 2016 roku jestem poza biurem w związku z
międzynarodowymi targami Firex w Londynie.
W sprawach szkoleń proszę o kontakt z panem Krzysztofem Nowakowskim pod numerem
52 36 39 265 lub z działem wsparcia technicznego
I'm guessing ActiveX may have more options to select the proper card but I
may be wrong on this. I'm also curious about this, we are supporting Intel
GPU but since we have an heavy CAD application, we always switch the card
to the AMD/NVidia one. I would love an option or way to select this before
On quarta-feira, 22 de junho de 2016 09:45:17 PDT Kevin Mcintyre wrote:
> Is it possible to build for IPhone from Ubuntu? Any tutorials of starter
> docs would be greatly appreciated.
The tricky part is installing the toolchain. As far as I know, Apple only
provides it for OS X/macOS.
So if you
> -Original Message-
> From: Interest [mailto:interest-bounces+tuukka.turunen=qt.io@qt-
> project.org] On Behalf Of Michael R Nelson
> Sent: keskiviikkona 22. kesäkuuta 2016 19.11
> To: interest@qt-project.org
> Subject: Re: [Interest] 5.8 Features?
>
> I have to say I completely agree w
On quarta-feira, 22 de junho de 2016 14:49:39 PDT Cjb_SW Freescale wrote:
> yes and no, I mean that every other process is executed proper by Linux,
> and also a second QThread running in the GUI application is running fine.
> Seems that only the graphic Thread is "freezed". It will resume by touch
I don't think you can select this before the aplication is launch, it's
Windows and the video driver that choose that for you. You could however,
have a small launcher or a checker on application launch with the OpenGL
card used (maybe inspect the QSurface format or anything that could point
to if
Never mind. I cloned Qt repository with GIT and it compiled all the way
through.
Cheers
Pierre Chicoine
On Tue, Jun 21, 2016 at 9:50 AM, Pierre Chicoine <
pierrechicoine...@gmail.com> wrote:
> Does anyone have an idea why compile stops here. Should I put out a Jira
> bug instead? Does qt3d comp
Is it possible to build for IPhone from Ubuntu? Any tutorials of starter
docs would be greatly appreciated.
On Wed, Jun 22, 2016 at 3:51 AM, René J. V. wrote:
> Hamish Moffatt wrote:
>
>
> > Out of interest, for what purpose? There hasn't been a 32-bit Mac built
> > since before 2008. Does curr
Hi,
Some of users can't launch our application because there computer have 2
graphic cards. To fix the issue they have to force the card made for gaming
to be used with our software.
Our application is made with Qt and QML, but we have our custom 3D engine
that do not work on intel integrated GPU.
On quarta-feira, 22 de junho de 2016 15:39:35 PDT Jason H wrote:
> > "Open governance" means that all members of the community can raise
> > proposals and vote on them. It is also a meritocratic system (as
> > opposed to democratic), which means more weight is given to members of
> > higher rank. P
On quarta-feira, 22 de junho de 2016 16:57:57 PDT Sze Howe Koh wrote:
> "Open governance" means that all members of the community can raise
> proposals and vote on them. It is also a meritocratic system (as
> opposed to democratic), which means more weight is given to members of
> higher rank. Put
I have to say I completely agree with Jason's sentiment here. I'm a commercial
customer since early Qt 5.0. I bought with the belief mobile support would
continue to grow, and not require me to step into native platform coding, nor
require me to build custom versions of Qt to get around shortcom
Oh,
wow what a stupid mistake. Thanks for the hint, it seems i need more
sleep :)
Adrian
Am 22.06.2016 um 16:42 schrieb André Hartmann:
Hi,
> void MainWindow::buttonClicked()
> {
> // uncomment this for not working websocketserver in mainwindow
> // QWebSocketServer server(QStringLiteral("
René J.V. Bertin wrote:
PS: the same applies to ninja: why build it if already available on the host?!
R.
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Hi,
> void MainWindow::buttonClicked()
> {
> // uncomment this for not working websocketserver in mainwindow
> // QWebSocketServer server(QStringLiteral("QWebSocketServer"),
> QWebSocketServer::NonSecureMode);
> // if (!server.listen(QHostAddress::LocalHost, 12345)) {
> //qFatal("Failed to
Hello,
I'm not sure if this is the right place for this, but here it goes!
I'm working in a pretty complex application that was originally build on Qt4.8.
I migrated it to Qt5.6.0 and everything seemed to work fine.
A fewof days ago, I migrated that to Qt5.6.1 and now we're noticing that o
I'm not a game dev, but maybe see V-Play engin: http://v-play.net/
- Mail original -
> De: "Jason H"
> À: "Jean-Michaël Celerier"
> Cc: "interest"
> Envoyé: Mercredi 22 Juin 2016 14:40:42
> Objet: Re: [Interest] Interesting blog post on QtQuick UI for games
> Also see Voltair
> http:
Szanowni Państwo,
Dziękuję za przesłanie wiadomości.
W dniach od 19 do 24 czerwca 2016 roku jestem poza biurem w związku z
międzynarodowymi targami Firex w Londynie.
W sprawach szkoleń proszę o kontakt z panem Krzysztofem Nowakowskim pod numerem
52 36 39 265 lub z działem wsparcia technicznego
Hi,
i'm having problems starting a QWebSocketServer from within a
QMainWindow. Perhaps i'm missing something obvious?
When starting it from the main.cpp it works correctly and i can connect
to it from my sample html page. But inside a QMainWindow e.g. after
clicking a button my html page ref
Hi,
I'm trying to build QtWebengine (5.6.1) for installing into /opt/local which
also contains a gettext build that includes libintl (which provides symbols
like libintl_gettext). This is a context that is comparable to what we have in
MacPorts on OS X.
I'm getting QtWebengine build errors rel
Also see Voltair http://blog.qt.io/blog/2014/07/21/google-labs-voltair-game-built-with-qt/
Sent: Wednesday, June 22, 2016 at 4:00 AM
From: "Jean-Michaël Celerier"
To: interest
Subject: [Interest] Interesting blog post on QtQuick UI for games
Here :
http://zxstudio.org/blog/2016/06/22/usi
> Subject: Re: [Interest] 5.8 Features?
>
> On 22 June 2016 at 09:34, Thiago Macieira wrote:
> >
> > On terça-feira, 21 de junho de 2016 22:55:07 PDT Jason H wrote:
> > > I feel like the last few releases have been run by the trolls, and not the
> > > users of Qt. I was hoping open governance wou
Hamish Moffatt wrote:
> Out of interest, for what purpose? There hasn't been a 32-bit Mac built
> since before 2008. Does current Qt and Xcode even support an OS X
> version old enough to run on a 32-bit Mac?
It's a question I've been asking myself, but AFAIK 10.9 still runs on 32bit
hardware.
> Highest prio from my personal perspective:
> >> - Background processing API
> >> - In-app Notifications: local, remote
> + add Windows Store to Qt Purchasing module
https://codereview.qt-project.org/#/c/149602/
https://codereview.qt-project.org/#/c/162992/
;)
Maurice
From: Interest
[mailto:
Am 22.06.16 um 12:12 schrieb Xavier Bigand:
> It is good to know, I made my test with Qt5.6 and Qt Quick Controls
> labs. It seems that there is some improvement since.
> It seems that one of the hardest thing to simulate is the shadow with
> elevation, but on your captures it seems perfect.
Materi
It is good to know, I made my test with Qt5.6 and Qt Quick Controls labs.
It seems that there is some improvement since.
It seems that one of the hardest thing to simulate is the shadow with
elevation, but on your captures it seems perfect.
If I can make my personal application with Qt, it would b
Am 22.06.16 um 11:31 schrieb Xavier Bigand:
> I made few tests for a personal project with Qt Quick Controls 2 on
> Android and was not convinced. Because for a full GUI application it
> still too far from the same GUI made with the Android SDK.
take a look at this example app: blog http://bit.ly/q
I made few tests for a personal project with Qt Quick Controls 2 on Android
and was not convinced. Because for a full GUI application it still too far
from the same GUI made with the Android SDK.
I still think that for small applications that is preferable to develop
them with the platform SDK as t
Szanowni Państwo,
Dziękuję za przesłanie wiadomości.
W dniach od 19 do 24 czerwca 2016 roku jestem poza biurem w związku z
międzynarodowymi targami Firex w Londynie.
W sprawach szkoleń proszę o kontakt z panem Krzysztofem Nowakowskim pod numerem
52 36 39 265 lub z działem wsparcia technicznego
21.06.2016, 23:55, "Jason H" :
> I feel like the last few releases have been run by the trolls, and not the
> users of Qt. I was hoping open governance would enable the community to
> direct Qt development, but I seem to have misinterpreted what it means. I'm
> looking for what's going into 5.
I fully agree to ekke's and Jason's wishes. The features mentioned are all
topics I also miss urgently since our first app development tests with Qt ..
Not having cross-platform access to those "standard" mechanisms for mobile
OS really makes me wonder whether my next projects will be based on Qt .
On 22 June 2016 at 09:34, Thiago Macieira wrote:
>
> On terça-feira, 21 de junho de 2016 22:55:07 PDT Jason H wrote:
> > I feel like the last few releases have been run by the trolls, and not the
> > users of Qt. I was hoping open governance would enable the community to
> > direct Qt development,
Am 22.06.16 um 10:36 schrieb Bo Thorsen:
> Den 21-06-2016 kl. 22:55 skrev Jason H:
>> I feel like the last few releases have been run by the trolls, and
>> not the users of Qt. I was hoping open governance would enable the
>> community to direct Qt development, but I seem to have misinterpreted
>>
Den 21-06-2016 kl. 22:55 skrev Jason H:
I feel like the last few releases have been run by the trolls, and not the
users of Qt. I was hoping open governance would enable the community to direct
Qt development, but I seem to have misinterpreted what it means. I'm looking
for what's going into 5
Here :
http://zxstudio.org/blog/2016/06/22/using-qtquickqml-games/
Reactions ?
Best,
Jean-Michaël Celerier
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