Re: [Interest] FLex / Bison and QT4 4.8.1 Win32 interaction

2016-07-07 Thread Bob Hood
On 7/7/2016 8:26 PM, william.croc...@analog.com wrote: On 07/07/2016 08:01 PM, Fabio Giovagnini wrote: Thanks Frank. So you suggest to build from the sources. I' try. Thanks again I suggest you just take the weekend and write your own parser and lexical analysis, void of Flex and Bison. I

Re: [Interest] FLex / Bison and QT4 4.8.1 Win32 interaction

2016-07-07 Thread william.croc...@analog.com
On 07/07/2016 08:01 PM, Fabio Giovagnini wrote: Thanks Frank. So you suggest to build from the sources. I' try. Thanks again I suggest you just take the weekend and write your own parser and lexical analysis, void of Flex and Bison. I did and I have never looked back. :-) Bill Il

Re: [Interest] FLex / Bison and QT4 4.8.1 Win32 interaction

2016-07-07 Thread Fabio Giovagnini
Thanks Frank. So you suggest to build from the sources. I' try. Thanks again Il 07/lug/2016 17:40, "K. Frank" ha scritto: > Ciao Fabio! > > On Thu, Jul 7, 2016 at 7:19 AM, Fabio Giovagnini wrote: > > Ciao to all. > > I have an application linux native based

Re: [Interest] Creating Qt Quick controls from C++

2016-07-07 Thread Xavier Bigand
I think that our approche can be wrong, maybe you don't need to be able to access to the QtQuick components from the C++. The best is to follow the philosophy of QtQuick with the property bindings. You can expose variables (properties) from your c++ to the QML and let the QML interact with them.

[Interest] Creating Qt Quick controls from C++

2016-07-07 Thread Rob Allan
I'm part of a team that is looking at migrating an existing Windows C++ app to Qt. The first decision is whether to use Widgets or Qt Quick. Since Qt Quick is newer, shinier, faster, etc, that seems like the obvious choice. However, for reasons that I won't go into here, the vast majority of forms

Re: [Interest] [CMake] [ANNOUNCE] CMake 3.6.0 available for download

2016-07-07 Thread Konstantin Podsvirov
It may be interesting to users of QtIFW. 07.07.2016, 20:12, "Robert Maynard" : > I am proud to announce that CMake 3.6.0 is now available for download at: > https://cmake.org/download/ > > Documentation is available at: > https://cmake.org/cmake/help/v3.6 > > Release

[Interest] qtcreator, find scope, and git grep

2016-07-07 Thread Alan Ezust
Playing around with QtCreator 4.0.3, and I noticed I can choose to use "git grep" for searching through files if the "Scope:" is set to "Files in file system", which is nice. But why, if I set the "scope" to 'Project "MyProjectName"', does the "Use Git Grep" choice disappear from the form?

Re: [Interest] Help with Qt 5.6.1-1 32-bit build errors

2016-07-07 Thread Bob Hood
Bingo! That appears to have been the problem. Just like the report, I too was using jom, and when I changed my expert-knowledge build script to force nmake for static builds, it breezed through the 32-bit static release build with no problems. Why this wasn't encountered with 64-bit static I

Re: [Interest] Utilizing the GPU, how to start?

2016-07-07 Thread Sean Harmer
Hi, On 07/07/2016 07:47, Uwe Rathmann wrote: On Wed, 06 Jul 2016 18:10:37 +, J-P Nurmi wrote: Interesting choice. I would have done the exact opposite. Application logic in C++ and UI declaration in QML. Well this is actually not a choice - we did it in QML and ended up with a

Re: [Interest] [Qt3D] Frustum culling

2016-07-07 Thread Sean Harmer
Hi, On 07/07/2016 09:46, Émeric MASCHINO wrote: Hi, 2016-07-01 17:37 GMT+02:00 Sean Harmer : Hi, Frustum culling is simple once you have the bounding volumes for entities and the planes forming the view frustum. These are computed elsewhere to where the culling is

Re: [Interest] QtPlugins statically linked not loading

2016-07-07 Thread David Faure
On lundi 1 juin 2015 18:18:07 CEST Nuno Santos wrote: > #ifdef Q_OS_WINDOWS > #include > Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin) > #endif Old mail, but for the record: surely the issue was that the correct #define is Q_OS_WIN32, not Q_OS_WINDOWS (this never existed). -- David Faure |

Re: [Interest] Bug reproduction needed!

2016-07-07 Thread Etienne Sandré-Chardonnal
Thanks to all, this will be fixed in Qt 5.6.2 Another bug reproduction needed : https://bugreports.qt.io/browse/QTBUG-54561 I get a cropped windows explorer icon with 5.6, and a correct icon with 5.4. The test is Windows only as it requires "C:\Windows\explorer.exe" Thanks! 2016-06-12 15:49

Re: [Interest] Help with Qt 5.6.1-1 32-bit build errors

2016-07-07 Thread Mike Chinander
Looks like it could be related to this bug report: https://bugreports.qt.io/browse/QTBUG-53393 Did you try re-running nmake/jom after you got this error? On Thu, Jul 7, 2016 at 10:57 AM, Bob Hood wrote: > I'm trying to build Qt 5.6.1-1 32-bit licensed static using Visual

Re: [Interest] Help with Qt 5.6.1-1 32-bit build errors

2016-07-07 Thread Thiago Macieira
On quinta-feira, 7 de julho de 2016 09:57:22 PDT Bob Hood wrote: > At some point in the 32-bit build, I'm getting: > > LINK : fatal error LNK1181: cannot open input file > 'D:\Qt\build\32_static\qtimageformats\plugins\imageformats\qwebp.lib' There'sp robably more information further up.

Re: [Interest] Help with Qt 5.6.1-1 32-bit build errors

2016-07-07 Thread Konstantin Tokarev
07.07.2016, 18:57, "Bob Hood" : > I'm trying to build Qt 5.6.1-1 32-bit licensed static using Visual Studio > 2013.  I am configuring with the following command: >> configure -commercial -confirm-license -static -prefix Q:\Qt\5.6.1\32_static >> -mp -release -nomake examples

[Interest] Help with Qt 5.6.1-1 32-bit build errors

2016-07-07 Thread Bob Hood
I'm trying to build Qt 5.6.1-1 32-bit licensed static using Visual Studio 2013. I am configuring with the following command: configure -commercial -confirm-license -static -prefix Q:\Qt\5.6.1\32_static -mp -release -nomake examples -no-qml-debug -no-compile-examples -nomake tests

Re: [Interest] FLex / Bison and QT4 4.8.1 Win32 interaction

2016-07-07 Thread K. Frank
Ciao Fabio! On Thu, Jul 7, 2016 at 7:19 AM, Fabio Giovagnini wrote: > Ciao to all. > I have an application linux native based on: > 1) qt4 (4.8.1) > 3) lex/bison > > Under Ubuntu 14.04 and prevoius everithing ok. > > Under Windows, I cannot find lex/bison support. > I have to say

Re: [Interest] Qt conflict with libjpeg-turbo between 5.4 and 5.6

2016-07-07 Thread Etienne Sandré-Chardonnal
Thanks for your help! Etienne 2016-07-07 9:46 GMT+02:00 Allan Sandfeld Jensen : > On Wednesday 06 July 2016, Etienne Sandré-Chardonnal wrote: > > Hi, > > > > I use libjpeg-turbo in my app for some time now. > > > > Since I switched to Qt 5.6 (from Qt 5.4), reading any Jpeg

[Interest] Shabby QtQuick Window resize behavior on Windows

2016-07-07 Thread Nils Jeisecke via Interest
Hi list, Please have a look at this (stunning) video as an illustration of my issue: https://youtu.be/I3ENphe19qc It shows the current (Qt 5.8 / dev) application window resize behavior of a QtQuick based application (gallery example) vs. a QtWidget (mainwindow example) based one. This is on

[Interest] FLex / Bison and QT4 4.8.1 Win32 interaction

2016-07-07 Thread Fabio Giovagnini
Ciao to all. I have an application linux native based on: 1) qt4 (4.8.1) 3) lex/bison Under Ubuntu 14.04 and prevoius everithing ok. Under Windows, I cannot find lex/bison support. I have to say that I installed only QT SDK (w/ MinGW support) Any suggestion will be really appreciated. Thanks

Re: [Interest] [Qt3D] Frustum culling

2016-07-07 Thread Émeric MASCHINO
Hi, 2016-07-01 17:37 GMT+02:00 Sean Harmer : > Hi, > Frustum culling is simple once you have the bounding volumes for entities and > the planes forming the view frustum. These are computed elsewhere to where the > culling is actually performed. The culling is currently

Re: [Interest] Qt conflict with libjpeg-turbo between 5.4 and 5.6

2016-07-07 Thread Allan Sandfeld Jensen
On Wednesday 06 July 2016, Etienne Sandré-Chardonnal wrote: > Hi, > > I use libjpeg-turbo in my app for some time now. > > Since I switched to Qt 5.6 (from Qt 5.4), reading any Jpeg image with > QPixmap crashes the app. > > Is this a lib conflict? I linked with both Qt and libjpeg-turbo

Re: [Interest] how to install qt enterprise using command line only?

2016-07-07 Thread Ch'Gans
On 7 July 2016 at 19:05, Ben Lau wrote: > > > On 7 July 2016 at 12:42, Thiago Macieira wrote: >> >> On quinta-feira, 7 de julho de 2016 10:29:43 PDT Лагнер, Сергей wrote: >> > Does not work as well >> > >> > ~/Downloads$

Re: [Interest] how to install qt enterprise using command line only?

2016-07-07 Thread Ben Lau
On 7 July 2016 at 12:42, Thiago Macieira wrote: > On quinta-feira, 7 de julho de 2016 10:29:43 PDT Лагнер, Сергей wrote: > > Does not work as well > > > > ~/Downloads$ ./qt-enterprise-linux-x64-android-5.6.1-1.run -platform > minimal > > Unknown option: p, l, a, t, f,

Re: [Interest] Utilizing the GPU, how to start?

2016-07-07 Thread Uwe Rathmann
On Wed, 06 Jul 2016 18:10:37 +, J-P Nurmi wrote: > Interesting choice. I would have done the exact opposite. Application > logic in C++ and UI declaration in QML. Well this is actually not a choice - we did it in QML and ended up with a disappointing performance, because of QML. And we did

Re: [Interest] Utilizing the GPU, how to start?

2016-07-07 Thread André Somers
Op 06/07/2016 om 21:17 schreef André Pönitz: On Wed, Jul 06, 2016 at 08:34:44AM +0200, André Somers wrote: Note that even if you define your GUI in QML, you can still do everything else in C++. The QML doesn't have to be much more than what you already have as .ui files now, and they are not