Re: [Interest] Qt3D Reading from a Compute Shader

2017-03-03 Thread Russell, Matthew
Hi, I was able to build 5.9a (93b18e36e4cee7daccb24b986823360d1707c0a4), but my build can't seem to find the BufferCapture QML object. The file itself exists, i.e. /home/matt/usr/local/Qt-5.9.0/include/Qt3DRender/5.9.0/Qt3DRender/private/buffercapture_p.h And I'm able to build against Qt5.9

Re: [Interest] Issue with expanding an environmental variable.

2017-03-03 Thread Jesus Fernandez
Are you using QString::fromUtf8 to decode the received QByteArray? On Friday, March 03, 2017 04:35:50 PM jschneider...@gog.com wrote: > In an application we’re developing, we need to expand some environmental > variables. We’re using the Qt 5.6 function qgetenv to do that. However, on > our

[Interest] Issue with expanding an environmental variable.

2017-03-03 Thread jschneiderman
In an application we’re developing, we need to expand some environmental variables. We’re using the Qt 5.6 function qgetenv to do that. However, on our test code when an environmental variable contains some non-ANSI characters, e.g. Ξ♣♤ᛝᛞ๏฿Ξ , it is expanded to ?¦?? . These are the

Re: [Interest] Mixing OpenGL and QPainter in QOpenGLWidget

2017-03-03 Thread Boudewijn Rempt
Sounds like you're running into the OSX-only-supports-core-profile-so-qpainter-on-opengl-widget-doesn't-work bug. That got fixed last summer by Julian Thijssen during his summer-of-code project and the patch has been merged for Qt 5.9. https://codereview.qt-project.org/#/c/166202/