[Interest] Qtconcurrent::run priority

2019-12-23 Thread Ramakanth Kesireddy
Hi All, If the function is being run in a thread using Qtconcurrent::run spawned from another thread(pthread), could you please let me know if the default priority of the thread is QThread::NormalPriority or QThread::InheritPriority? Thanks and Regards, Ramakanth

Re: [Interest] Tricks to improve moc performance?

2019-12-23 Thread Adam Light
On Thu, Dec 5, 2019 at 5:09 PM Adam Light wrote: > > We have almost 600 classes that use Q_OBJECT, so there are a lot of calls > to moc. We probably don't strictly need the Q_OBJECT macro in some of those > classes, but I would prefer not to start removing Q_OBJECT unless that's > the last

Re: [Interest] MapboxGL offline and custom vector tiles source

2019-12-23 Thread Paolo Angelelli
The current map items implementation is a bit buggy and somewhat slow. There's one new patch line, hopefully landing in 5.15, that should improve performance and also the visual appearence On Mon, 23 Dec 2019 09:46:22 +0100 maitai wrote: > Yes it includes texts, images (icons), and many kinds

Re: [Interest] MapboxGL offline and custom vector tiles source

2019-12-23 Thread maitai
Thanks, I will have a close look. Philippe Le 22-12-2019 21:51, Ola Røer Thorsen a écrit : > tor. 19. des. 2019 kl. 17:24 skrev maitai : > >> We would like to serve custom vector tiles, ideally though an API call >> or eventually a local server/stream. We don't want to add data or layers >>

Re: [Interest] MapboxGL offline and custom vector tiles source

2019-12-23 Thread maitai
Yes it includes texts, images (icons), and many kinds of shapes (polygons filled with patterns, etc). I am trying to play with geojson for a week or so to see if it fits my needs, but I am facing some issues with polygons, maybe this is on my side so I need to investigate more. Is there a