Re: [Interest] Long menus on Windows

2013-06-04 Thread Joseph Crowell
On 6/1/2013 8:24 AM, John Weeks wrote: Alex- Thank you! You seem to be the only one that takes an interest in my peculiar questions. The dialog takes extra clicks- one to select a menu item that displays the dialog, then more clicks to interact with the dialog and click OK button. I agree

Re: [Interest] Long menus on Windows

2013-06-04 Thread André Somers
Op 31-5-2013 19:25, John Weeks schreef: We have a couple very long menus in our application (containing a list of functions in our internal programming language). On Macintosh, the menu simple runs from the top to the bottom of the screen and scrolls very quickly. On Windows, it shows as a

Re: [Interest] Long menus on Windows

2013-06-03 Thread Alex Malyushytskyy
I will try to recall what I did once. Instantiate and add subclass of QWidgetAction to the menu. Such subclass had to instantiate your widget (better not to derive it from dialog). To do this override createWidget. Such widget can be any complex or simple widget. If not mistaken I had explicitly

[Interest] Long menus on Windows

2013-05-31 Thread John Weeks
We have a couple very long menus in our application (containing a list of functions in our internal programming language). On Macintosh, the menu simple runs from the top to the bottom of the screen and scrolls very quickly. On Windows, it shows as a multi-column menu that fills the monitor!

Re: [Interest] Long menus on Windows

2013-05-31 Thread John Weeks
Alex- Thank you! You seem to be the only one that takes an interest in my peculiar questions. The dialog takes extra clicks- one to select a menu item that displays the dialog, then more clicks to interact with the dialog and click OK button. I agree that huge menus aren't great; I'm not sure