I could build and attach with a debug probe of Qt 5.3.0, it work, I can see
the QuickScene objects and modify properties. If I do some method invoke
with return value, I never get an answer, is there something special to do
to make it work? Should I enable the -qmljsdebugger=port: hook to get the
OK, got it to work in VS2013 x64 cross-compiling, seem like my -G flag was
not register into the cmake command, du to a non printable character from
utf-8 copy paste to ainsi (damn Windows console sometime). The reason why I
end up with a solution and not the Makefiles as an output from the cmake.
I'm trying to compile GammaRay, anybody manage to compile it in x64 under
Windows?
I manage to compile VTK and set the proper env (VTK_DIR) against Qt 5 x64.
I couldn't compile Graphiz in x64 (complaining about missing
header textspan.h, manually give it to him, still cannot compile it in x64,
Hi,
There's no such limitation, you can build it in 64bit.
Did you start your build from a amd64 or x86_amd64 cross-compiling console ?
On 26 juin 2015, at 21:04, Jérôme Godbout jer...@bodycad.com wrote:
I'm trying to compile GammaRay, anybody manage to compile it in x64 under
Windows?
VS2013 x64 Native Tools Command Prompt
On Fri, Jun 26, 2015 at 4:34 PM, Samuel Gaist samuel.ga...@edeltech.ch
wrote:
Hi,
There's no such limitation, you can build it in 64bit.
Did you start your build from a amd64 or x86_amd64 cross-compiling console
?
On 26 juin 2015, at 21:04, Jérôme
I have compile it with VTK for x86, but does not give me much, since I end
up with only i686 probe.
I used to be able to compile it with nmake and the generated makefiles (I
still have the 2.1 version installed on my machine compile against the Qt
5.2 x64).
Now with the Visual studio .sln
: [Interest] QML Inspector?
There is also QSG_VISUALIZE={batches,clip,overdraw}
More on that here: http://doc.qt.io/qt-5/qtquick-visualcanvas-scenegraph-
renderer.html
Finally, Qt Creator shows the object tree when debugging a QML application:
http://doc.qt.io/qtcreator/creator-debugging-qml.html
On 25 Jun 2015, at 21:41, Jérôme Godbout jer...@bodycad.com wrote:
There's GammaRay
http://www.kdab.com/kdab-products/gammaray/
https://github.com/KDAB/GammaRay
It's not 100% efficient, but better then nothing. We end up doing our own
debugger command line to search and inspect object
Hi,
thanks all for your inputs, there's a few thing I was not aware of. For the
visualizer, I see little benefit in my use case in desktop, probably more
useful for embedded platform project which I think still have a real world
purpose.
As for GammaRay, it's slow down our application too much,
Is there anything that allows us to see a tree view of items at runtime and
inspect (and modify?) their properties?
I just helped someone who was dealing with an opacity issue and it was because
of a component a few levels up. If they could visualize the element hierarchy
as a tree, it would
Il 25/06/2015 21:30, Jason H ha scritto:
Is there anything that allows us to see a tree view of items at runtime and
inspect (and modify?) their properties?
I just helped someone who was dealing with an opacity issue and it was because
of a component a few levels up. If they could visualize
There's GammaRay
http://www.kdab.com/kdab-products/gammaray/
https://github.com/KDAB/GammaRay
It's not 100% efficient, but better then nothing. We end up doing our own
debugger command line to search and inspect object along a TreeView from
QWidgets to see/edit properties, pointer value, invoke
: Giuseppe D'Angelo giuseppe.dang...@kdab.com
To: interest@qt-project.org
Subject: Re: [Interest] QML Inspector?
Il 25/06/2015 21:30, Jason H ha scritto:
Is there anything that allows us to see a tree view of items at
runtime and inspect (and modify?) their properties?
I just helped
This.is.awesome!
Thanks Giuseppe!
Sent: Thursday, June 25, 2015 at 3:36 PM
From: Giuseppe D'Angelo giuseppe.dang...@kdab.com
To: interest@qt-project.org
Subject: Re: [Interest] QML Inspector?
Il 25/06/2015 21:30, Jason H ha scritto:
Is there anything that allows us to see a tree view
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