Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

2015-06-10 Thread Giuseppe D'Angelo

Il 10/06/2015 22:23, Michael R Nelson ha scritto:

Since you're on XP you can't use ANGLE as a Direct3D fallback...

I believe DirectX is available for installation on XP. Can ANGLE be used if 
Direct3D/DirectX is installed on XP?


In theory yes, but in practice I've heard of all sorts of problems when 
ANGLE gets used on XP (from rendering errors to plain random crashes). I 
*think* upstream doesn't even bother of supporting XP any longer, but 
maybe someone else knows more...


Cheers,
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Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Software Engineer
KDAB (UK) Ltd., a KDAB Group company | Tel: UK +44-1625-809908
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Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

2015-06-10 Thread Guido Seifert


 Thanks for clarifying that. So it seems unless your embedded XP systems have 
 after market 3D graphics cards, you can't succeed in the move to QtQ2. 
 If you can upgrade those systems (Are the AGP? or PCI? (You can get a video 
 card that will likely work for about $25-$45 USD) )

Thank you (and all the others, who answered). This is exactly, what I expected. 
Today was my first day on that project. And when they told me they would like 
to upgrade, but still have XP systems, which has to be supported, immediately 
some alarms went off in my head. But Windows isn't my preferred system, 
especially nothing before Windows 7, so I wanted some confirmation. 

Since I am so 'fresh' in this team, I cannot give more information about the 
exact hardware and driver situation. 

Guido 
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Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

2015-06-10 Thread Agocs Laszlo
Another option is to use a software rasterizer (Mesa llvmpipe). It may not 
perform well, esp. on old machines, but could be an option in some cases.

There is also the Qt Quick 2D renderer, which takes GL out of the equation, but 
that's commercial only.

Best regards,
Laszlo


From: interest-bounces+laszlo.agocs=theqtcompany@qt-project.org 
interest-bounces+laszlo.agocs=theqtcompany@qt-project.org on behalf of 
Jason H jh...@gmx.com
Sent: Wednesday, June 10, 2015 10:16 PM
To: Giuseppe D'Angelo
Cc: interest@qt-project.org
Subject: Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

Thanks for clarifying that. So it seems unless your embedded XP systems have 
after market 3D graphics cards, you can't succeed in the move to QtQ2.
If you can upgrade those systems (Are the AGP? or PCI? (You can get a video 
card that will likely work for about $25-$45 USD) )


 Sent: Wednesday, June 10, 2015 at 4:01 PM
 From: Giuseppe D'Angelo giuseppe.dang...@kdab.com
 To: interest@qt-project.org
 Subject: Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

 Il 10/06/2015 21:46, Jason H ha scritto:
  It is my understanding that QtQuick 2 assumes GL. I am not sure what 
  version of GL it requires. I'd be willing to bet that the default driver in 
  XP is insufficient. There may be a raster back end, but I could have sworn 
  that GL was the core reason for the difference between QtQ1 and QtQ2?

 For the record, Qt Quick 2 on desktop requires OpenGL 3 (or 2.x + the
 FBO extension). As Microsoft only provides OpenGL 1.1 in the system
 opengl32.dll, you need the one supplied by your GPU vendor with the
 drivers. NVIDIA's drivers are just fine, for ATI's ones YMMV, Intel's
 ones just don't work on XP -- period.

 Note also that since you're on XP you can't use ANGLE as a Direct3D
 fallback.

 Hope this helps,
 --
 Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Software Engineer
 KDAB (UK) Ltd., a KDAB Group company | Tel: UK +44-1625-809908
 KDAB - The Qt Experts

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Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

2015-06-10 Thread Giuseppe D'Angelo

Il 10/06/2015 21:46, Jason H ha scritto:

It is my understanding that QtQuick 2 assumes GL. I am not sure what version of 
GL it requires. I'd be willing to bet that the default driver in XP is 
insufficient. There may be a raster back end, but I could have sworn that GL 
was the core reason for the difference between QtQ1 and QtQ2?


For the record, Qt Quick 2 on desktop requires OpenGL 3 (or 2.x + the 
FBO extension). As Microsoft only provides OpenGL 1.1 in the system 
opengl32.dll, you need the one supplied by your GPU vendor with the 
drivers. NVIDIA's drivers are just fine, for ATI's ones YMMV, Intel's 
ones just don't work on XP -- period.


Note also that since you're on XP you can't use ANGLE as a Direct3D 
fallback.


Hope this helps,
--
Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Software Engineer
KDAB (UK) Ltd., a KDAB Group company | Tel: UK +44-1625-809908
KDAB - The Qt Experts



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Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

2015-06-10 Thread Jason H
Please be aware that performance wise, you may have issues.
Vista was the first version to require some 3D capability.
XP has GL (opengl32.dll), but only a very simple implementation. Most vendors 
(NVidia, ATI) supplied their own GL driver.

It is my understanding that QtQuick 2 assumes GL. I am not sure what version of 
GL it requires. I'd be willing to bet that the default driver in XP is 
insufficient. There may be a raster back end, but I could have sworn that GL 
was the core reason for the difference between QtQ1 and QtQ2?



 Sent: Wednesday, June 10, 2015 at 3:28 PM
 From: Thiago Macieira thiago.macie...@intel.com
 To: interest@qt-project.org
 Subject: Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

 On Wednesday 10 June 2015 21:20:05 Guido Seifert wrote:
  Hiya,
  I just started a project in a company, which still has plenty of Windows XP
  machines. This is less than a problem than it sounds... embedded, no
  internet connection. But their product is currently Qt4/QtQuick 1 based.
  They intend to upgrade to Qt5/QtQuick 2 (yay). Not that it really is my
  problem, but it made me curious... any problem to be expected? I mean with
  QtQuick 2 and OpenGL on XP?
 
 Yes. XP is not supported and not tested, so YMMV. If you're going to upgrade 
 part of the system, consider upgrading the OS too. Otherwise, stick to what 
 works.
 -- 
 Thiago Macieira - thiago.macieira (AT) intel.com
   Software Architect - Intel Open Source Technology Center
 
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[Interest] Qt5 with qml 2.x on Windows XP... problems?

2015-06-10 Thread Guido Seifert
Hiya,
I just started a project in a company, which still has plenty of Windows XP 
machines. This is less than a problem than it sounds... embedded, no internet 
connection. But their product is currently Qt4/QtQuick 1 based. They intend to 
upgrade to Qt5/QtQuick 2 (yay). Not that it really is my problem, but it made 
me curious... any problem to be expected? I mean with QtQuick 2 and OpenGL on 
XP?

Guido
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Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

2015-06-10 Thread Thiago Macieira
On Wednesday 10 June 2015 21:20:05 Guido Seifert wrote:
 Hiya,
 I just started a project in a company, which still has plenty of Windows XP
 machines. This is less than a problem than it sounds... embedded, no
 internet connection. But their product is currently Qt4/QtQuick 1 based.
 They intend to upgrade to Qt5/QtQuick 2 (yay). Not that it really is my
 problem, but it made me curious... any problem to be expected? I mean with
 QtQuick 2 and OpenGL on XP?

Yes. XP is not supported and not tested, so YMMV. If you're going to upgrade 
part of the system, consider upgrading the OS too. Otherwise, stick to what 
works.
-- 
Thiago Macieira - thiago.macieira (AT) intel.com
  Software Architect - Intel Open Source Technology Center

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Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

2015-06-10 Thread Michael R Nelson
Since you're on XP you can't use ANGLE as a Direct3D fallback...

I believe DirectX is available for installation on XP. Can ANGLE be used if 
Direct3D/DirectX is installed on XP? 

Thanks, 
Mike

-Original Message-
From: interest-bounces+mnelson=sutron@qt-project.org 
[mailto:interest-bounces+mnelson=sutron@qt-project.org] On Behalf Of 
Giuseppe D'Angelo
Sent: Wednesday, June 10, 2015 4:02 PM
To: interest@qt-project.org
Subject: Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

Il 10/06/2015 21:46, Jason H ha scritto:
 It is my understanding that QtQuick 2 assumes GL. I am not sure what version 
 of GL it requires. I'd be willing to bet that the default driver in XP is 
 insufficient. There may be a raster back end, but I could have sworn that GL 
 was the core reason for the difference between QtQ1 and QtQ2?

For the record, Qt Quick 2 on desktop requires OpenGL 3 (or 2.x + the FBO 
extension). As Microsoft only provides OpenGL 1.1 in the system opengl32.dll, 
you need the one supplied by your GPU vendor with the drivers. NVIDIA's drivers 
are just fine, for ATI's ones YMMV, Intel's ones just don't work on XP -- 
period.

Note also that since you're on XP you can't use ANGLE as a Direct3D fallback.

Hope this helps,
--
Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Software Engineer KDAB (UK) 
Ltd., a KDAB Group company | Tel: UK +44-1625-809908 KDAB - The Qt Experts

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Re: [Interest] Qt5 with qml 2.x on Windows XP... problems?

2015-06-10 Thread Bo Thorsen
Den 10-06-2015 kl. 22:31 skrev Guido Seifert:


 Thanks for clarifying that. So it seems unless your embedded XP systems have 
 after market 3D graphics cards, you can't succeed in the move to QtQ2.
 If you can upgrade those systems (Are the AGP? or PCI? (You can get a video 
 card that will likely work for about $25-$45 USD) )

 Thank you (and all the others, who answered). This is exactly, what I 
 expected. Today was my first day on that project. And when they told me they 
 would like to upgrade, but still have XP systems, which has to be supported, 
 immediately some alarms went off in my head. But Windows isn't my preferred 
 system, especially nothing before Windows 7, so I wanted some confirmation.

 Since I am so 'fresh' in this team, I cannot give more information about the 
 exact hardware and driver situation.

One thing you could tell them is that they should be able to upgrade to 
Qt 5 if they keep using Qt Quick 1.

Bo.

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