Github user skavulya commented on the issue:
https://github.com/apache/flink/pull/1985
Thanks @tillrohrmann!
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Github user tillrohrmann commented on the issue:
https://github.com/apache/flink/pull/1985
The PR looks good to me. Thanks a lot for your contribution @skavulya. I
will merge this PR once the rebased code passes Travis :-)
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Github user mtunique commented on the issue:
https://github.com/apache/flink/pull/1985
Could this PR be merged ? Maybe this PR blocks to design
GLM([FLINK-2013](https://issues.apache.org/jira/browse/FLINK-2013)).
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Github user skavulya commented on the issue:
https://github.com/apache/flink/pull/1985
hi @chiwanpark sorry, I hadn't checked this PR for a while. I merged the
latest master. Do you have any preference on an alternative name for
RegularizationPenalty? Would Regularizer work better?
Github user chiwanpark commented on the issue:
https://github.com/apache/flink/pull/1985
Hi @skavulya, sorry for late response. I've checked the updated PR and
looks good to me. I wonder whether the name `RegularizationPenalty` is proper
because the class calculates lots of values.
Github user skavulya commented on the issue:
https://github.com/apache/flink/pull/1985
@chiwanpark The PR is ready. Let me know if I need to do anything else.
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Github user skavulya commented on the issue:
https://github.com/apache/flink/pull/1985
@chiwanpark Decoupling the gradient descent step is complicated for L1
regularization because we are using the proximal gradient method that applies
soft thresholding after executing the gradient
Github user chiwanpark commented on the issue:
https://github.com/apache/flink/pull/1985
Okay, please ping me when the PR is updated.
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Github user skavulya commented on the issue:
https://github.com/apache/flink/pull/1985
While working on L-BFGS, I realized that I need to remove the gradient
descent step from RegularizationPenalty. I'll update the PR soon.
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Github user skavulya commented on the issue:
https://github.com/apache/flink/pull/1985
Thanks @chiwanpark. I made the changes you recommended. Please let me know
if it looks ok.
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