[jira] [Updated] (MESOS-5557) Add `NvidiaGpuAllocator` component for cross-containerizer GPU allocation

2016-06-12 Thread Artem Harutyunyan (JIRA)

 [ 
https://issues.apache.org/jira/browse/MESOS-5557?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
 ]

Artem Harutyunyan updated MESOS-5557:
-
Sprint: Mesosphere Sprint 36, Mesosphere Sprint 37  (was: Mesosphere Sprint 
36)

> Add `NvidiaGpuAllocator` component for cross-containerizer GPU allocation
> -
>
> Key: MESOS-5557
> URL: https://issues.apache.org/jira/browse/MESOS-5557
> Project: Mesos
>  Issue Type: Improvement
>Reporter: Kevin Klues
>Assignee: Kevin Klues
>  Labels: gpu, mesosphere
>
> We need some way of allocating GPUs from a centralized location to allow both 
> the mesos containerizer and the docker containerizer to pull from central 
> pool.  We propose to build a `NvidiaGpuAllocator` for this purpose.
> 
> This component should also be overloaded to do resource enumeration of GPUs 
> based on the agent flags. This keeps all code for enumerating GPUs and the 
> resources they represent in a single centralized location.



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[jira] [Updated] (MESOS-5557) Add `NvidiaGpuAllocator` component for cross-containerizer GPU allocation

2016-06-07 Thread Kevin Klues (JIRA)

 [ 
https://issues.apache.org/jira/browse/MESOS-5557?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
 ]

Kevin Klues updated MESOS-5557:
---
Labels: gpu mesosphere  (was: )

> Add `NvidiaGpuAllocator` component for cross-containerizer GPU allocation
> -
>
> Key: MESOS-5557
> URL: https://issues.apache.org/jira/browse/MESOS-5557
> Project: Mesos
>  Issue Type: Improvement
>Reporter: Kevin Klues
>Assignee: Kevin Klues
>  Labels: gpu, mesosphere
>
> We need some way of allocating GPUs from a centralized location to allow both 
> the mesos containerizer and the docker containerizer to pull from central 
> pool.  We propose to build a `NvidiaGpuAllocator` for this purpose.
> 
> This component should also be overloaded to do resource enumeration of GPUs 
> based on the agent flags. This keeps all code for enumerating GPUs and the 
> resources they represent in a single centralized location.



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