commit d230b0e7acc4142251a93c5cda35d7a6735657fa
Author: Oswald Buddenhagen <[email protected]>
Date: Wed Dec 15 19:01:27 2010 +0100
remove redundant use_ssl variables
just use the presence of an SSL object as an indicator. if something
goes wrong during the ssl handshake or certificate validation, the
socket must be immediately closed anyway.
src/drv_imap.c | 21 +++++----------------
1 files changed, 5 insertions(+), 16 deletions(-)
diff --git a/src/drv_imap.c b/src/drv_imap.c
index 51da7ab..2786116 100644
--- a/src/drv_imap.c
+++ b/src/drv_imap.c
@@ -98,7 +98,6 @@ typedef struct {
int fd;
#ifdef HAVE_LIBSSL
SSL *ssl;
- unsigned int use_ssl:1;
#endif
} Socket_t;
@@ -355,7 +354,7 @@ socket_perror( const char *func, Socket_t *sock, int ret )
#ifdef HAVE_LIBSSL
int err;
- if (sock->use_ssl) {
+ if (sock->ssl) {
switch ((err = SSL_get_error( sock->ssl, ret ))) {
case SSL_ERROR_SYSCALL:
case SSL_ERROR_SSL:
@@ -390,7 +389,7 @@ socket_read( Socket_t *sock, char *buf, int len )
assert( sock->fd >= 0 );
n =
#ifdef HAVE_LIBSSL
- sock->use_ssl ? SSL_read( sock->ssl, buf, len ) :
+ sock->ssl ? SSL_read( sock->ssl, buf, len ) :
#endif
read( sock->fd, buf, len );
if (n <= 0) {
@@ -409,7 +408,7 @@ socket_write( Socket_t *sock, char *buf, int len )
assert( sock->fd >= 0 );
n =
#ifdef HAVE_LIBSSL
- sock->use_ssl ? SSL_write( sock->ssl, buf, len ) :
+ sock->ssl ? SSL_write( sock->ssl, buf, len ) :
#endif
write( sock->fd, buf, len );
if (n != len) {
@@ -430,7 +429,7 @@ socket_pending( Socket_t *sock )
if (num > 0)
return num;
#ifdef HAVE_LIBSSL
- if (sock->use_ssl)
+ if (sock->ssl)
return SSL_pending( sock->ssl );
#endif
return 0;
@@ -1212,7 +1211,6 @@ start_tls( imap_store_t *ctx )
if (verify_cert( ctx ))
return 1;
- ctx->buf.sock.use_ssl = 1;
info( "Connection is now encrypted\n" );
return 0;
}
@@ -1300,9 +1298,6 @@ imap_open_store( store_conf_t *conf,
struct hostent *he;
struct sockaddr_in addr;
int s, a[2], preauth;
-#ifdef HAVE_LIBSSL
- int use_ssl;
-#endif
for (ctxp = &unowned; (ctx = (imap_store_t *)*ctxp); ctxp =
&ctx->gen.next)
if (((imap_store_conf_t *)ctx->gen.conf)->server == srvc) {
@@ -1322,10 +1317,6 @@ imap_open_store( store_conf_t *conf,
ctx->in_progress_append = &ctx->in_progress;
/* open connection to IMAP server */
-#ifdef HAVE_LIBSSL
- use_ssl = 0;
-#endif
-
if (srvc->tunnel) {
infon( "Starting tunnel '%s'... ", srvc->tunnel );
@@ -1388,7 +1379,6 @@ imap_open_store( store_conf_t *conf,
if (srvc->use_imaps) {
if (start_tls( ctx ))
goto ssl_bail;
- use_ssl = 1;
}
#endif
@@ -1420,7 +1410,6 @@ imap_open_store( store_conf_t *conf,
goto bail;
if (start_tls( ctx ))
goto ssl_bail;
- use_ssl = 1;
if (imap_exec( ctx, 0, "CAPABILITY" ) !=
RESP_OK)
goto bail;
@@ -1476,7 +1465,7 @@ imap_open_store( store_conf_t *conf,
goto bail;
}
#ifdef HAVE_LIBSSL
- if (!use_ssl)
+ if (!ctx->buf.sock.ssl)
#endif
warn( "*** IMAP Warning *** Password is being
sent in the clear\n" );
if (imap_exec( ctx, 0, "LOGIN \"%s\" \"%s\"",
srvc->user, srvc->pass ) != RESP_OK) {
------------------------------------------------------------------------------
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And it wants your games.
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