Re: [Iup-users] New Go bindings

2022-05-31 Thread Milan Nikolic
Pete, the requirements are already in go.mod file, where it states it needs
1.17. Not sure from which version, you would get a warning if you try to
use the lower version.
But I think your version was too old for that warning :)

Glad you like it.

Milan

On Tue, May 31, 2022 at 6:39 PM Pete Lomax via Iup-users <
iup-users@lists.sourceforge.net> wrote:

> I've been looking for something like this for years!
> >I know there were previous attempts
> aye, I'd found three of 'em, and couldn't get any of them to work
>
> It only worked (on Windows, "go get github.com/gen2brain/iup-go/iup")
> after I upgraded Go from 1.16 to 1.18.2, the requirements should probably
> state that.
> Excellent stuff!
> On Tuesday, 31 May 2022, 08:28:05 BST, Milan Nikolic 
> wrote:
>
>
> Hi,
>
> I just released the bindings for Go at https://github.com/gen2brain/iup-go
> .
> I know there were previous attempts, my bindings include IUP C source code
> that is compiled together with bindings.
> That means it is enough to just `go build` your app, or add tags like
> `gtk` to force GTK+ on macOS and Windows, and even `motif` tag, to build
> for Motif.
>
> I also rewrote many examples and added some new ones, like postmessage,
> which uses goroutine, and an image example that shows how to use Go
> standard libraries to load images.
> These are only bindings for core IUP, IM is not needed as Go has jpeg,
> png, gif, etc. in the standard library. CD I cannot include easily and it
> needs many dependencies, so no additional controls.
> I just added the support for GLCanvas, but I really miss Matrix and Cell
> controls.
>
> I added the Cocoa code and sample screenshot on purpose, hope it can
> attract contributions. Native controls I believe are more relevant than
> ever.
> There was some attempt, libui/ui project in C, with Go bindings, some
> Googler started, but there is no progress for years, I guess it is not an
> easy task to do from scratch.
>
> Btw. I noticed that postmessage crashes in Motif, there is an easy fix,
> user_data is just not passed:
>
> diff -ur iup.orig/src/mot/iupmot_loop.c iup/src/mot/iupmot_loop.c
> --- iup.orig/src/mot/iupmot_loop.c 2019-08-28 12:28:11.0
> +0200
> +++ iup/src/mot/iupmot_loop.c 2022-05-31 09:14:45.632250635 +0200
> @@ -163,5 +163,5 @@
>user_data->i = i;
>user_data->d = d;
>user_data->p = p;
> -  XtAppAddWorkProc(iupmot_appcontext, motPostMessagebWorkProc,
> NULL);
> +  XtAppAddWorkProc(iupmot_appcontext, motPostMessagebWorkProc,
> user_data);
>  }
>
>
> I also have issues with the IupThread example I wrote, it seems to
> start/stop correctly, but it crashes on IupClose.
> It is a simple example, I will try to rewrite it in C to see if it happens
> there.
>
> Thank you for the amazing UI toolkit.
>
> Milan
>
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Re: [Iup-users] New Go bindings

2022-05-31 Thread Pete Lomax via Iup-users
 I've been looking for something like this for years!
>I know there were previous attempts
aye, I'd found three of 'em, and couldn't get any of them to work

It only worked (on Windows, "go get github.com/gen2brain/iup-go/iup") after I 
upgraded Go from 1.16 to 1.18.2, the requirements should probably state that.
Excellent stuff!
 On Tuesday, 31 May 2022, 08:28:05 BST, Milan Nikolic  
wrote:  
 
 Hi,
I just released the bindings for Go at https://github.com/gen2brain/iup-go. I 
know there were previous attempts, my bindings include IUP C source code that 
is compiled together with bindings. 
That means it is enough to just `go build` your app, or add tags like `gtk` to 
force GTK+ on macOS and Windows, and even `motif` tag, to build for Motif.
I also rewrote many examples and added some new ones, like postmessage, which 
uses goroutine, and an image example that shows how to use Go standard 
libraries to load images.These are only bindings for core IUP, IM is not needed 
as Go has jpeg, png, gif, etc. in the standard library. CD I cannot include 
easily and it needs many dependencies, so no additional controls.I just added 
the support for GLCanvas, but I really miss Matrix and Cell controls.
I added the Cocoa code and sample screenshot on purpose, hope it can attract 
contributions. Native controls I believe are more relevant than ever.There was 
some attempt, libui/ui project in C, with Go bindings, some Googler started, 
but there is no progress for years, I guess it is not an easy task to do from 
scratch.
Btw. I noticed that postmessage crashes in Motif, there is an easy fix, 
user_data is just not passed:
        diff -ur iup.orig/src/mot/iupmot_loop.c iup/src/mot/iupmot_loop.c
        --- iup.orig/src/mot/iupmot_loop.c 2019-08-28 12:28:11.0 +0200
        +++ iup/src/mot/iupmot_loop.c 2022-05-31 09:14:45.632250635 +0200
        @@ -163,5 +163,5 @@
           user_data->i = i;
           user_data->d = d;
           user_data->p = p;
        -  XtAppAddWorkProc(iupmot_appcontext, motPostMessagebWorkProc, NULL);
        +  XtAppAddWorkProc(iupmot_appcontext, motPostMessagebWorkProc, 
user_data);
         }


I also have issues with the IupThread example I wrote, it seems to start/stop 
correctly, but it crashes on IupClose.It is a simple example, I will try to 
rewrite it in C to see if it happens there.
Thank you for the amazing UI toolkit.
Milan
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Re: [Iup-users] New Go bindings

2022-05-31 Thread Antonio Scuri
  Hi,

  Thanks for the contributions!

Best,
Scuri


Em ter., 31 de mai. de 2022 às 04:28, Milan Nikolic 
escreveu:

> Hi,
>
> I just released the bindings for Go at https://github.com/gen2brain/iup-go
> .
> I know there were previous attempts, my bindings include IUP C source code
> that is compiled together with bindings.
> That means it is enough to just `go build` your app, or add tags like
> `gtk` to force GTK+ on macOS and Windows, and even `motif` tag, to build
> for Motif.
>
> I also rewrote many examples and added some new ones, like postmessage,
> which uses goroutine, and an image example that shows how to use Go
> standard libraries to load images.
> These are only bindings for core IUP, IM is not needed as Go has jpeg,
> png, gif, etc. in the standard library. CD I cannot include easily and it
> needs many dependencies, so no additional controls.
> I just added the support for GLCanvas, but I really miss Matrix and Cell
> controls.
>
> I added the Cocoa code and sample screenshot on purpose, hope it can
> attract contributions. Native controls I believe are more relevant than
> ever.
> There was some attempt, libui/ui project in C, with Go bindings, some
> Googler started, but there is no progress for years, I guess it is not an
> easy task to do from scratch.
>
> Btw. I noticed that postmessage crashes in Motif, there is an easy fix,
> user_data is just not passed:
>
> diff -ur iup.orig/src/mot/iupmot_loop.c iup/src/mot/iupmot_loop.c
> --- iup.orig/src/mot/iupmot_loop.c 2019-08-28 12:28:11.0
> +0200
> +++ iup/src/mot/iupmot_loop.c 2022-05-31 09:14:45.632250635 +0200
> @@ -163,5 +163,5 @@
>user_data->i = i;
>user_data->d = d;
>user_data->p = p;
> -  XtAppAddWorkProc(iupmot_appcontext, motPostMessagebWorkProc,
> NULL);
> +  XtAppAddWorkProc(iupmot_appcontext, motPostMessagebWorkProc,
> user_data);
>  }
>
>
> I also have issues with the IupThread example I wrote, it seems to
> start/stop correctly, but it crashes on IupClose.
> It is a simple example, I will try to rewrite it in C to see if it happens
> there.
>
> Thank you for the amazing UI toolkit.
>
> Milan
>
> ___
> Iup-users mailing list
> Iup-users@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/iup-users
>
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[Iup-users] New Go bindings

2022-05-31 Thread Milan Nikolic
Hi,

I just released the bindings for Go at https://github.com/gen2brain/iup-go.
I know there were previous attempts, my bindings include IUP C source code
that is compiled together with bindings.
That means it is enough to just `go build` your app, or add tags like `gtk`
to force GTK+ on macOS and Windows, and even `motif` tag, to build for
Motif.

I also rewrote many examples and added some new ones, like postmessage,
which uses goroutine, and an image example that shows how to use Go
standard libraries to load images.
These are only bindings for core IUP, IM is not needed as Go has jpeg, png,
gif, etc. in the standard library. CD I cannot include easily and it needs
many dependencies, so no additional controls.
I just added the support for GLCanvas, but I really miss Matrix and Cell
controls.

I added the Cocoa code and sample screenshot on purpose, hope it can
attract contributions. Native controls I believe are more relevant than
ever.
There was some attempt, libui/ui project in C, with Go bindings, some
Googler started, but there is no progress for years, I guess it is not an
easy task to do from scratch.

Btw. I noticed that postmessage crashes in Motif, there is an easy fix,
user_data is just not passed:

diff -ur iup.orig/src/mot/iupmot_loop.c iup/src/mot/iupmot_loop.c
--- iup.orig/src/mot/iupmot_loop.c 2019-08-28 12:28:11.0
+0200
+++ iup/src/mot/iupmot_loop.c 2022-05-31 09:14:45.632250635 +0200
@@ -163,5 +163,5 @@
   user_data->i = i;
   user_data->d = d;
   user_data->p = p;
-  XtAppAddWorkProc(iupmot_appcontext, motPostMessagebWorkProc,
NULL);
+  XtAppAddWorkProc(iupmot_appcontext, motPostMessagebWorkProc,
user_data);
 }


I also have issues with the IupThread example I wrote, it seems to
start/stop correctly, but it crashes on IupClose.
It is a simple example, I will try to rewrite it in C to see if it happens
there.

Thank you for the amazing UI toolkit.

Milan
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