Re: [Java-gnome-developer] Glade and org.gnome.gtk.Builder

2012-09-18 Thread Vreixo Formoso Lopes
the uncommitted changes I have and help you as most as I can. Best regards Vreixo - Mensagem original - De: Andrew Cowie Para: java-gnome-developer@lists.sourceforge.net Cc: Vreixo Formoso Lopes Enviadas: Segunda-feira, 17 de Setembro de 2012 4:50 Assunto: Re: [Java-g

Re: [Java-gnome-developer] Glade and org.gnome.gtk.Builder

2012-09-17 Thread Jason Martin
Thanks, so far other than that they are some really nice bindings and I definitely want to see them stay around. On Sun, Sep 16, 2012 at 10:50 PM, Andrew Cowie < and...@operationaldynamics.com> wrote: > On Sun, 2012-09-16 at 21:11 -0400, Jason Martin wrote: > > > I can then pre-define Label() or

Re: [Java-gnome-developer] Glade and org.gnome.gtk.Builder

2012-09-16 Thread Andrew Cowie
On Sun, 2012-09-16 at 21:11 -0400, Jason Martin wrote: > I can then pre-define Label() or whatever widget before calling > builder and it works. Ah, damn. Not your fault. There is an engineering problem and unfortunately the person working on it has been busy with other work the past year. Have

Re: [Java-gnome-developer] Glade and org.gnome.gtk.Builder

2012-09-16 Thread Jason Martin
I am making it work doing some funny stuff on Ubuntu 12.04 with 4.1.2 from the java-gnome ppa. I can not get Designer.java to work with simple.ui sample. http://research.operationaldynamics.com/bzr/java-gnome/mainline/tests/prototype/Designer.java agrellum@Michelle:~/TESTING$ javac Designer.jav

Re: [Java-gnome-developer] Glade and org.gnome.gtk.Builder

2012-09-15 Thread Andrew Cowie
On Sat, 2012-09-15 at 06:21 -0400, Jason Martin wrote: > OK, got it to work but I had to define the object types to use first > or it would not parse the file. Hm, I thought I'd sent a reply to your first message, though all I was going to say is "can you show us the code that isn't working?" >

Re: [Java-gnome-developer] Glade and org.gnome.gtk.Builder

2012-09-15 Thread Jason Martin
OK, got it to work but I had to define the object types to use first or it would not parse the file. Example simple window with one button w = window b = button So, that means I have to know what is in the builder/glade file before hand? On Wed, Sep 5, 2012 at 8:28 PM, Jaso