Slightly off topic, but I was able to get a opengl
card to work under linux and call it successfully from Java.
This took about 1.5 days of configuring, between Xfree86 4 and
the particular card. The result is dramatically faster for
textured renders.
Particulars are:
RH6.2,
added Xfree86 4.0.0
--On Monday, July 03, 2000 11:58 PM -0700 Mo DeJong <[EMAIL PROTECTED]>
wrote:
> On Mon, 3 Jul 2000, Christopher Smith wrote:
>> > I don't get it. That was the whole point of adding the
>> > System.identityHashCode() method to 1.1. It was designed
>> > to return a UID in the case that a class ove
Ohh the links work now
I guess they just had a server crash
cu patrick
Patrick Ohnewein wrote:
>
> I posted a report to IBM reporting the problem, I've got the response
> they forwarded the report to the webmaster :-<, may be I will ever get
> to a download :-)
>
> cu patrick
>
> p.s. I
Mo DeJong wrote:
> I am using a "standard hashtable". I need to map a UID string to a
> single Object, without a UID provided by the identityHashCode(),
> I am going to have a hard time doing that.
>
Am I missing the point? Hash codes (the result of a hash function) need not be
different for di
On Tue, 4 Jul 2000, Diego Pons wrote:
> Mo DeJong wrote:
>
> > I am using a "standard hashtable". I need to map a UID string to a
> > single Object, without a UID provided by the identityHashCode(),
> > I am going to have a hard time doing that.
> >
>
> Am I missing the point? Hash codes (the r
I posted a report to IBM reporting the problem, I've got the response
they forwarded the report to the webmaster :-<, may be I will ever get
to a download :-)
cu patrick
p.s. I will check the links again later, may be there was just a server
down, may be they us MS servers :-)
Julio Cesar Aguil
On Mon, 3 Jul 2000, Christopher Smith wrote:
> > I don't get it. That was the whole point of adding the
> > System.identityHashCode() method to 1.1. It was designed
> > to return a UID in the case that a class overloaded
> > the hashCode() method. Now folks seem to be saying "oh,
> > yeah that wa