Re: Continuous Sound API

1999-01-16 Thread Matthias Pfisterer
Hi Peter, this is from the [EMAIL PROTECTED] mailing list: -- Hi Johan, one possibility is to use one SourceDataLine for all samples of the same track and to fill the gaps between the samples with an exactly calculated number of zero-value frames. Attached is a class that may help yo

Re: Continuous Sound API [CANCEL]

1999-01-16 Thread Peter Pilgrim
CANCEL Really Sorry, this post was meant for java-sound-interest mailing list! [EMAIL PROTECTED] wrote: > > The undocumented sun.audio.* package had ContinuosAudioStreamSequence class > which accepted a Vector of AudioStreamSequences. > It allowed you to play AudioData samples one after enough

Continuous Sound API

1999-01-16 Thread Peter Pilgrim
The undocumented sun.audio.* package had ContinuosAudioStreamSequence class which accepted a Vector of AudioStreamSequences. It allowed you to play AudioData samples one after enough in sequence thru the AudioPlayer. You could put together a song with sampled riffs albeit only by (*.au) files. H