Blackdown FCS 1.3 AWT KeyEvents are wrong

2001-02-06 Thread Peter Pilgrim
I have found a problem in Blackdown J2SE1.3 FCS that I think affect all SUN Core base releases. I have noticed that KeyEvent are sometimes not reported properly in the Humanoid Game I developed a while back. (www.xenonsoft.demon.co.uk/humanoid/humanoid.html) Whilst looking at the development tre

KeyEvents

1999-06-13 Thread Farhan Killedar
Hi, Im having a bit of a problem. Any help would be appreciated I am using the Keyevent keys to identify the keys that I am pressing on the keyboard, but how can I check which character I have just pressed. I can use e.getKeyChar() = VK_BACK_SPACE for the backspace

Re: missing KeyEvents

1998-09-28 Thread Juergen Kreileder
> I extended a TextField component by adding a KeyListener and it works > just fine. But when I did the same thing with a Choice component no > KeyEvents get delivered. Any reason why this would happen? KeyEvents get delivered to Choices (at least with v4a) but there are some known

missing KeyEvents

1998-09-28 Thread Gary Mart \(GAM22\) admin0
I extended a TextField component by adding a KeyListener and it works just fine. But when I did the same thing with a Choice component no KeyEvents get delivered. Any reason why this would happen? Gary Mart [EMAIL PROTECTED]