I will do that, thanks for your help.
Andreas
> Your best bet is to try the latest 6u10 build from
> jdk6.dev.java.net .
>Thanks,
> Dmitri
> [EMAIL PROTECTED] wrote:
[Message sent by forum member 'meix' (meix)]
http://forums.java.net/jive/thread.jspa?messageID=289518
==
Yeah, releases prior to 6u10 have some real issues on Vista
with the default pipeline, which is why it is disabled by
default. I would advise against enabling it.
Your best bet is to try the latest 6u10 build from
jdk6.dev.java.net .
Thanks,
Dmitri
[EMAIL PROTECTED] wrote:
Hi
Hi again,
I just "solved" it by setting the compatibility mode of java.exe to XP. Now I
get
[W] GetFlagValues: DDraw screen locking is disabled (W2K, XP+)
[ I ] InitDirectX
[V] CheckRegistry: Found Display Device 0: NVIDIA GeForce 7900 GS
[ I ] CreateDevice: lpGUID=0x3acfa8 hMon=0x10001
[ I ]
Hi Dmitri,
thanks for your answer.
My java version is jre1.6.0_07. I'm using Windows Vista Home Premium.
The output after setting J2D_TRACE_LEVEL= 4 is
[W] GetFlagValues: DDraw/D3D is disabled on Windows Vista
[W] GetFlagValues: DDraw screen locking is disabled (W2K, XP+)
[ I ] InitDirectX
[V] C
Hi Andreas,
what java version do you use? Which operating system?
The 7900 should have hw acceleration enabled on Windows.
Please run your app with this env. variable set and
post the results:
#> set J2D_TRACE_LEVEL=4
#> java YourApp
Thanks,
Dmitri
[EMAIL PROTECTED] wro
Hi everybody,
I have been using Java for a few years now and want to get into Java game
programming.
Currently I am using standard Java 6 and want to do an FSEM game.
However, when I look at the BufferCapabilities and ImageCapabilities before and
after switching to 1024x768x32 FSEM I get the