[JAVA3D] About XJ3D

2005-02-09 Thread ddm
Hello ! I ask this question to the xj3d specialists if this toolkit is designed only to create an appli with loading a file(.wrl, .xdv, etc). In the short tutorial I see an exemple uses only a loader. Doesn't it good to allow developper to build their graph scene independently ? I'll very

Re: [JAVA3D] About XJ3D

2005-02-09 Thread Alan Hudson
ddm wrote: Hello ! I ask this question to the xj3d specialists if this toolkit is designed only to create an appli with loading a file(.wrl, .xdv, etc). In the short tutorial I see an exemple uses only a loader. Doesn't it good to allow developper to build their graph scene independently ? I'll

Re: [JAVA3D] Switching Sounds

2005-02-09 Thread Nikolai V. Chr.
Tom Spencer wrote: Is it the case that Sound leaves can't be placed in a switch? That is correct, I have filed a bug in the bug database for that a long time ago: http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=4908425 -- Nikolai V. Christensen, Computer Engineer, Simulation and Training

Re: [JAVA3D] About XJ3D

2005-02-09 Thread DODO Meva
Thanks about the tutorial that I don't stop to examin ! Here is the simple code in the tutorial : import java.awt.*; import java.util.HashMap; import javax.swing.*; import org.web3d.x3d.sai.*; /** * A simple example of how to use SAI to load a scene and modify a value. public class

[JAVA3D] Java3D on mobile phones

2005-02-09 Thread Fadi Chehimi
Hi, i wonder if Java 3D (the full API) is supported on mobile platforms (mobile phones). i know that Mobile Java 3D Graphics (M3G) is available. but i need to know if there is any support for J3D. Thanx Fadi _ Express yourself with

[JAVA3D] Bilting to screen Color, Z-Buffer with Rasters

2005-02-09 Thread Mark McKay
Hi, I need to do some direct writing to the color and z buffer in my 3D application. This needs to be done directly. I've tried using the J3DGraphics2D in the Canvas3D.postRender() method to write a BufferedImage directly to the output buffer, but this has the unfortunate side effect of