Re: [JAVA3D]

2002-01-26 Thread heli
le(true); appearance.setMaterial(material); TextureAttributes texture_attributes = new TextureAttributes(); texture_attributes.setTextureMode(TextureAttributes.MODULATE); appearance.setTextureAttributes(texture_attributes);

Re: [JAVA3D] Why does application work, while the applet doesn't work?

2001-12-24 Thread heli
ple it may not connect to another server where it is started from. in java2 you can define which permissions an applet has, but I can't

Re: [JAVA3D] problem with Objfile()

2001-07-24 Thread heli
Oz Mortimer wrote: > Hi, > > I cant figure out what I am doing wrong and was wondwring if anyone can > help. I am using Wavefront .obj files but can't seem to get them to load. > > I have attached my loading program and the .obj file I am using. > Also, I have no errors reported just no image is

Re: [JAVA3D] ID#:529975 Java3D question

2001-07-11 Thread heli
Paul Pantera wrote: >>From: "Per Eckerdal" <[EMAIL PROTECTED]> >>Reply-To: "Per Eckerdal" <[EMAIL PROTECTED]> >>To: [EMAIL PROTECTED] >>Subject: Java3D question >> >> >>Dear Sirs! >> >>I'm working with the Java 3D and I wonder how I can >>make .obj-files (as 3-dimensional objects). Does it >>exis

Re: [JAVA3D] FileLoaders for Java3D

2001-07-10 Thread heli
an object file with a texture. this is the only reason I use the vrml loader, but it would be a great advantage if I don't need the vrml97.jar file (18kb against ~350kb). I save the obj-file with blender, but it don't work with textures so I will add the t

[JAVA3D] vrml texture + shading

2001-07-08 Thread heli
1.0f, 1.0f); appearance.setMaterial(material); but also no shading... :-( thanks heli === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". Fo