le(true);
appearance.setMaterial(material);
TextureAttributes texture_attributes = new TextureAttributes();
texture_attributes.setTextureMode(TextureAttributes.MODULATE);
appearance.setTextureAttributes(texture_attributes);
ple it may not connect to another server where it is started
from. in java2 you can define which permissions an applet has, but I
can't
Oz Mortimer wrote:
> Hi,
>
> I cant figure out what I am doing wrong and was wondwring if anyone can
> help. I am using Wavefront .obj files but can't seem to get them to load.
>
> I have attached my loading program and the .obj file I am using.
> Also, I have no errors reported just no image is
Paul Pantera wrote:
>>From: "Per Eckerdal" <[EMAIL PROTECTED]>
>>Reply-To: "Per Eckerdal" <[EMAIL PROTECTED]>
>>To: [EMAIL PROTECTED]
>>Subject: Java3D question
>>
>>
>>Dear Sirs!
>>
>>I'm working with the Java 3D and I wonder how I can
>>make .obj-files (as 3-dimensional objects). Does it
>>exis
an object file with a texture.
this is the only reason I use the vrml loader, but it would be a great
advantage if I don't need the vrml97.jar file (18kb against ~350kb).
I save the obj-file with blender, but it don't work with textures so
I will add the t
1.0f, 1.0f);
appearance.setMaterial(material);
but also no shading... :-(
thanks
heli
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