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> Reply To: Discussion list for Java 3D API
> Sent: Tuesday, April 25, 2000 8:20 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Calculating angles from a Matrix3d Object
>
> Hi,
>
> I am trying (have been trying for a while) how to calculate the
Hi Dean,
if you concatenate multiple transforms the code won't work.
For a matrix there exists more than one solution for the angles around X, Y, and
Z axis. One solution could be found a tuple of euler anlges, see:
http://users.ece.gatech.edu/~slabaugh/personal/research/euler/euler.html
I hope
Hi,
I am trying (have been trying for a while) how to calculate the angular
values around X, Y, and Z from a Matrix3d object. I am trying to echo
positional data of a vrml object to the user. I get the Transform3D object
from the TransformGroup vrml node and then get the matrix3d object and the