Rats, now that really stumps me... actually I've been wanting to get
'transparent' hardware accelerated OpenGL support ever since.  Like
when I was coding Delphi apps that use an OpenGL binding.  However for
the latter case, i had to specifiy the particular DLL to use
(opengl32.dll and glu32.dll) and that's why I thought that the
problem for Java 3D 1.2 was similar.  (The voodoo 3 drivers never
replace opengl32.dll and glu32.dll, instead providing a differently
named 3dfxogl.dll)  However, accdg to your experience this doesn't
seem to be the case.  Does anyone know if there's a registry key that
points to which dll to use for opengl?


----- Original Message -----
From: "John Wright" <[EMAIL PROTECTED]>
To: "Andy Sy" <[EMAIL PROTECTED]>
Sent: Thursday, June 29, 2000 7:24 AM
Subject: Re: [JAVA3D] getting Java 3D 1.2 OpenGL and/or 1.1.3 DirectX to workwith 
JavaSDK 1.3


> Andy,
>
> Yes, the Voodoo 3 (under Win98) was definitely providing significant
> hardware acceleration (it was outperforming a nearly identical machine
> with a Matrox G200 which clearly showed a significant performance
> difference depending on what version of drivers were used).  Also I use
> my laptop (P2-300) as a reference non-accelerated machine.
>
> - John Wright
> Starfire Research

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