A quick test to check if you have hardware
acceleration under Linux is running, at comand line,
glxinfo and glxgears.
glxgears, with HW and without vsynch, goes
unbeveliables +1000FPS
Another way, using Java3D, is checking the renderer.
See PackageInfo/QueryProperties.java demo.
I'am using Java
Moin
> How I can do this?
turn it off in Linux:
export LIBGL_THROTTLE_REFRESH=0
You probably don't have DRI & DRM enabled or Mesa is not working with them.
To test mesa:
If glxinfo does not output a line like:
"OpenGL renderer string: Mesa DRI Radeon 20030328 AGP 4x x86/MMX+/3DNow!+/SSE
TCL"
Maxim Tugai wrote:
Turn Vsync back on on Windows and see how the number change.
How I can do this?
It will be in your monitor graphics settings. So click on the desktop,
get your graphics settings dialog, go to the advanced setup and dig
through there. The exact switch tends to vary by video card
>Turn Vsync back on on Windows and see how the number change.
How I can do this?
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-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Behalf Of Maxim Tugai
Sent: Friday, February 13, 2004 1:51 PM
To: [EMAIL PROTECTED]
S
What do you get when you execute glxinfo - is direct rendering enabled?
If not, check the module agpgart and the XFree86-configuration if the
radeon driver is used.
Le Fri, 13 Feb 2004 12:51:08 -0700, Maxim Tugai <[EMAIL PROTECTED]> a
écrit:
Hello all!
I have troubles with Linux Java3D. I'm creati
Maxim Tugai wrote:
I have troubles with Linux Java3D. I'm creating a program using Java3D, on
Windows 200 it has 400-450 FPS performance (I measure it with slightly
modified Canvas3D with rewrited postSwap()). But under Linux this program
shows only 20-30 FPS :(). Why?
Since monitors cannot refres
Hello all!
I have troubles with Linux Java3D. I'm creating a program using Java3D, on
Windows 200 it has 400-450 FPS performance (I measure it with slightly
modified Canvas3D with rewrited postSwap()). But under Linux this program
shows only 20-30 FPS :(). Why?
My configuration: Mandrake Linux 9.0,