I am brand new to working with Java3D, although I'm failry fluent with
Java itself. I'm having a bit of trouble figuring out a problem I'm
working on. I have a cone and linearray (from 0,0,0 to some random point
not along an axis, i.e. 3, 5, 6). I am essentially trying to draw an
arrow by positi
why creating sphere(6378f,Primitive.GENERATE_TEXTURE_COORDS, 800, app)
makes memory heap error? hmmm
I need to make earth sphere(6378.137,, <2000?>,app) & make it possible
to zoom in & still get nice view (round)
Is there other way then using sphere to make it work?
When im doing it on shere(
I plotted a 3D graph consists of X-axis, Y-axis, and Z-axis with their lebels and put
it on a Canvas3D. I also uses Sphere objects to represent data on the graph. I want to
redraw my 3D graph when some data changes. This means that I want to remove the old 3D
graph from Canvas3D and put a new g