Thanks Chris, but I don't understand what you mean. Could you give some
details?
From: Chris Veal <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] OrbitBehavior and PickBehavior
Date: Wed, 24 Sep 2003 0
er 24, 2003 7:15 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] OrbitBehavior and PickBehavior
Thanks for your help,Dirk, but this is not the problem, I think.
I used MouseRotate behavior,but it doesn't solve the problem. The problem is
that: after I use OrbitBehavior or MouseRotate behavior
Sent: Wednesday, September 24, 2003 4:15 PM
Subject: Re: [JAVA3D] OrbitBehavior and PickBehavior
> Thanks for your help,Dirk, but this is not the problem, I think.
>
> I used MouseRotate behavior,but it doesn't solve the problem. The problem
is
> that: after I use OrbitBehavior
John asked a similar question, I copied his message and the answer below.
Only Daniel Selman sent an answer. I want to ask a question, could anyone
tell me, is it a bug for PickTranslateBehavior?Am I write a new
"PickTranslateBehavior" class like Selman did?
nagehan
///
t;
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] OrbitBehavior and PickBehavior
Date: Wed, 24 Sep 2003 09:40:50 +0200
Nagehan,
OrbitBehavior doesn't rotate the coordinate system but moves the
view platform around your origin. The simplest thing you may try
is to pass a flag to the Orbi
ptember 23, 2003 5:11 PM
Subject: [JAVA3D] OrbitBehavior and PickBehavior
> hi
>
> There are some shapes in my scene. I use a button for changing behaviors.
> First, PickTranslateBehavior, PickZoomBehavior and PickRotateBehavior are
> used for moving the selected shape. When the button
hi
There are some shapes in my scene. I use a button for changing behaviors.
First, PickTranslateBehavior, PickZoomBehavior and PickRotateBehavior are
used for moving the selected shape. When the button is pressed, these
behaviors are detached and OrbitBehavior is set. Then, the scene can be
rota