Re: [JAVA3D] Positioning object

2001-03-08 Thread J. Lee Dixon
You could do some things with geometry using tangents, or you could just use Java3D to do it for you. I assume you want the object to be "sitting on" the sphere. Assuming the object's "up" is positive Z, look at these thoughts: Given a selected position on the sphere (longitude, latitude) of ra

Re: [JAVA3D] Positioning object

2001-03-08 Thread J. Lee Dixon
sform3Ds and multiply them together and place them in one TG. =A0 Hope this helps... -Lee -Original Message- From: Sackmunky [mailto:[EMAIL PROTECTED]] Sent: Thursday, March 08, 2001 12:29 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] Positioning object I know that this forum is on the &

[JAVA3D] Positioning object

2001-03-08 Thread Sackmunky
I know that this forum is on the "proggramming aspect of java3d" but can anyone help on this. I have a Sphere at(0.0.0) and an object that I want to place on the Sphere. Whereever I place it, I want it to always rotate the center point of that object to (0,0,0). Can anyone help?   Zak   PS. T