I've been attempting to try out the new Java3D 1.2 beta with limited
success. If I run my application by itself, it seems to work fine (except
for my textures not being rendered properly). If I run the app from an IDE
using the debugger, I get an OpenGL error (wglMakeCurrent failed). I've been
using both CodeWarrior Pro 5.3 and JBuilder 3 under Windows 98. I would have
suspected some kind of graphics card incompatability except it runs fine
outside the debuggers. Any thoughts would be helpful, since I'm stuck at the
moment with 1.1.3.

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