I've been attempting to try out the new Java3D 1.2 beta with limited success. If I run my application by itself, it seems to work fine (except for my textures not being rendered properly). If I run the app from an IDE using the debugger, I get an OpenGL error (wglMakeCurrent failed). I've been using both CodeWarrior Pro 5.3 and JBuilder 3 under Windows 98. I would have suspected some kind of graphics card incompatability except it runs fine outside the debuggers. Any thoughts would be helpful, since I'm stuck at the moment with 1.1.3. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
