>Looks fine to me too and that's on my crapy work machine!
Doh. I take it back, I hadn't read the original email.
Yes there is a flicker, tricky to spot unless you try to make it
happen. :) Not something I'd personally notice but yes doesn't look
right.
Still very impressive (other then the opt
- J3D 1.3Beta2 / DirectX
Video S4 - Savage 16 MB @1024x764-16bitColorDepth
Good Work !
Alessandro
- Original Message -
From: "Artur Biesiadowski" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, May 15, 2002 11:11 AM
Subject: [JAVA3D] Raster clip-image
Looks fine to me too and that's on my crapy work machine!
NT4, jdk1.4, j3d1.3b2 OpenGl, ATI Rage 128Pro
The blendy fire effect really kills my fps but the other models perform
okay.
Top stuff!
Jase.
===
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Artur,
No flicker here either:
W2K
jdk 1.4
java3d 1.3beta2/opengl
GF II Ultra
Looks great. Good work!
Daniel Selman
Author - "Java 3D Programming"
http://www.manning.com/selman
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Georg Rehfe
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>Subject: [JAVA3D] Raster clip-image flicker
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>Date: Wed, 15 May 2002 16:11:48 +0200
>From: Artur Biesiadowski <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Raster clip-image flicker
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Dear Artur,
"Artur Biesiadowski" wrote:
> load any model and check on skeleton and then labels. Then move the
> model at left edge of screen, so only parts of labels are visible and
> wait a moment - it should flicker a bit. If you rotate model around at
> edge, you will see a lot more flicker.
I think it is a bug. When I set Raster to CLIP_IMAGE mode, and main
raster point dissapears at left edge of view, raster starts to flicker.
I do update raster position on every frame from behavior. This is
probably the reason of flickering. When I have turned updates off, all
rasters behave the s