cription of the graphics pipeline and other stuff.
-Lee
> -Original Message-
> From: John Wright [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, March 08, 2001 3:32 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] References for learning 3D concepts
>
>
> Alan,
Alan,
I put a few "mini book reviews" on j3d.org, check those out. "Real Time
Rendering" is a very good book.
- John Wright
Starfire Research
Alan Workman wrote:
>
> Hello all,
>
> I know that the reference material for Java 3D is a little on the slack
> side as far as explaining 3D concepts a
Hello all,
I know that the reference material for Java 3D is a little on the slack
side as far as explaining 3D concepts and how they relate to the Java 3D
API. I was
wondering from everyone's experience, what would be the best book to
get to learn 3D concepts so that I could compliment the exist